Bug Fix Update | Last Words, Divine Skills & Controls

Sinister Night 2 · published · build 26331885

Expected game update: today, October 31, at 12:00 noon (Beijing time, UTC+8).

Hello everyone! This update focuses on bug fixes for last-words voice chat, divine skill restrictions, and controls involving interfaces and the Soul Snatcher.

Voice Chat & Divine Skills

  • Fixed an issue where self-killed players could speak publicly before dawn. Their last-words window will now open at dawn as intended.
  • Fixed an issue where the Blind Seer could inspect bodies while tied up.
  • Added the message "This ability cannot be cast" when the Blind Seer or Holy Monk attempts to use their skill while tied up.

Interfaces & Controls

  • Fixed an issue where placing markers or holding and dragging on the large meeting map could move the camera behind it.
  • Fixed an issue where players could still move and turn the camera during the waiting period after the match ended.
  • Fixed an issue where a Peachwood Sword swing could override the death animation when the swing and death overlapped.

Soul Snatcher Fixes

  • Fixed an issue where the original key could still activate the Soul Snatcher's skill, bypassing key rebinding or control restrictions.
  • Fixed an issue where the end of a Corruption Core effect could release control restrictions before the Soul Snatcher animation finished.
  • Fixed issues with control restrictions and animation cleanup when the Soul Snatcher animation was interrupted by death, a meeting, Scarlet or another state change.
  • Restored role-change and success notifications after a successful conversion. Role information is shown only to the appropriate players.
  • Fixed unnecessary error messages and sounds when attempting to use the skill again during the animation after a successful conversion.

Thank you for your feedback! If you still encounter an issue after the update, please let us know what happened and what you were doing so we can continue investigating.