Hey again everyone,
Hotfix 1.9.3 brings fixes to map markers and run tracking, clearer feedback during an escort mission, more localization updates, and a few helpful option for speed runners.
Fixed the current Blood Shard count displaying outside its intended bounds in the Recycler.
Fixed X-redox reward item icons remaining on the map after the items were collected.
Fixed the Parking Lot warehouse door appearing locked on the map after it had been unlocked.
Fixed missing pickup text for an item in a locked locker in the Farm tunnels.
Fixed incorrect total save counts and run-time tracking used by the ranking system.
Improved tracking across save loads, pauses, and cutscenes.
Added map markers for enemy proximity mines after interacting with them and/or choosing not to defuse them. The marker is removed when the mine is defused or destroyed.
Added a dedicated game-over message during the Parking Lot escort mission, with an overhead camera view of the person you escort who died before the game-over screen appears.
Added a point-of-interest map marker at the HQ doors after both switches have been activated.
Updated the Collectables Map with six missing collectibles from the Club and Parking Lot.
Added a Display Rank Time option in Game settings so you can keep your run timer visible while playing.
Displays on the Pause Menu when activated.
Combined Focus Mode and Rifle Scope invert/sensitivity options into shared Focus/Scope settings.
Localized the document titles for A Father's Account, Detective Report 4, Bunker Maintenance, Operational Invoice, and Ethereal Squad Assignment #2.
Localized the Broken Knife's name and description.
Localized the Parking Lot's messages point-of-interest text.
Localized physical signs throughout the Parking Lot area.
Localized the prompt at the end of the credits.
Thank you for playing, reporting issues, and helping improve Sanguine!