Echo in the Lightless Deep · published · build 26323789
Fixed a bug where the tutorial system was never properly enabled in previous versions, leaving many players with almost no guidance. That shouldn't have happened — sorry.
Fixed a bug where, with the ★ Starvortex evolution, dropped stardust would keep orbiting you forever and could never be collected. Stardust now spirals into your vortex and gets picked up normally. Only players holding that evolution were affected.
Prompts now follow how you actually play: they appear the first time you take a hit, get surrounded, when your dark energy fills up, or when you dive to certain depths.
Each prompt shows as a card and stays for 9 seconds, waiting for combat to end before popping up — it never interrupts you mid-fight.
Core hints (Dodge, Pulse, Snuff-out Stealth, Feeding) keep coming back until you've actually used the move — taught until learned.
The death screen now shows a targeted tip based on what killed you.
New "How to play" entry on the title screen; the pause screen now shows your current objective.
Settings → Accessibility adds a "Tutorial hints" toggle.
All tutorial text has been proofread and unified across 25 languages.
To make sure the fix reaches everyone, tutorials will play once more after this update, and stop repeating once you've used the corresponding moves. If anything is still unclear or gets on your nerves, tell us in the community or in a review — we read every one.