Beyond the Mountains · published · build 26327181
Difficulty Modes
Choose your challenge when starting a new game:
Normal: the way it was meant to be played
Hard: enemies hit twice as hard, take an extra hit to defeat, and hearts heal less
Impossible: Hard rules, plus no saving, no healing from hearts, and five deaths ends your journey
New Combat & Items
Sword and item controls reworked to match Beyond the Mountains II
Button presses are buffered, so quick inputs are never lost
Peter's collision is tighter and feels better
Sword hits land with hit-stop, knockback, and an enemy flash
The Pickaxe includes a satisfying impact
Tighter hit areas: tools only hit what’s in front of you
Reworked Boss Fights
The Guard now chases you to the switch, so you’ll need to knock him into the pits with your sword
The Giant Slug fight has been rebuilt: clearer feedback when your sword can’t break its shell, smoother knockback, controlled minion waves, and a cleaner victory
Bosses no longer get stuck in walls or corners
Remastered Soundtrack
Every track volume-matched, so no more jarring jumps between quiet and loud areas
Music re-encoded for a much smaller download with no audible loss in quality
Accessibility & Options
Press Esc anytime to open the new options menu:
Assist Mode: take no damage (Normal difficulty)
Instant Text: show dialogue all at once
Sound Effects Volume: 100% to off
Screen Flashes and Screen Shake can be turned off
Redesigned Dialogue Boxes
Proper padding, so text no longer touches the edges
Taller, evenly spaced choice buttons with centered text
The HUD now hides cleanly while characters are talking
Guitar note menus now fit on screen
Quest & Progression Fixes
The wedding quest and Eric’s side quest no longer interfere with each other
You can no longer get stuck in Florasta by meeting Juliet too early
Teleport shortcuts in the Tower of the Gods are no longer lost when you return home
Respawn points now match where you died
Druid Minigolf now correctly rewards a score of 15
Several NPC lines and quest hints that never appeared now show up
Bug Fixes
Fixed losing the ability to swing your sword after loading a save or walking through a doorway mid-swing
Fixed being unable to pick up items after respawning
Fixed several softlocks in cutscenes, puzzles, mine carts, rafts, and the Melodica
Fixed being able to die twice from a single hit
Fixed an error when dying with the fork in the Ice Volcano
Fixed attacking while fishing or riding carts and rafts
Fixed getting stuck when entering certain rooms
Health upgrades and damage are now consistent across the game
Many typo, spelling, and text-spacing fixes