Eyes Of The ElderWood · published · build 26321923
The third major content update for Eyes Of The ElderWood is now live on Steam Early Access, bringing a substantial amount of new content, gameplay improvements, and bug fixes!
This update introduces Manor Infirmary, a brand-new level featuring an enclosed environment, new challenges, and a terrifying enemy that will force players to approach exploration and survival differently.
Longmere has also received a major expansion, featuring new areas to explore, reworked locations, additional environmental elements, and a new enemy, the Bogfiend demon. We've also made several adjustments to enemy behavior and movement to further improve the gameplay experience.
Beyond the new content, Update #3 includes numerous fixes, UI improvements, and adjustments based on player feedback.
We're continuing to expand and refine Eyes Of The ElderWood throughout Early Access, and we'd like to thank everyone who has shared their feedback and supported the game's development!
🎃 As a reminder, Eyes Of The ElderWood is currently 30% off on Steam until November 2 as part of the Halloween Sale!
The Longmere
Added a new enemy, the Bogfiend demon.
Increased Drowned Ones' vulnerability to fire damage.
Increased the movement speed of Drowned Ones in water.
Slightly increased the movement speed of Drowned Ones on land.
Added hanging logs that allow players to cross certain sections of the level without entering the water, helping them avoid summoning Drowned enemies.
Reworked and extended the final section of the level, expanding the final gameplay sequence.
Reworked and improved several sections of the cave.
Manor Infirmary
Added a brand-new level with an enclosed layout, offering a unique gameplay experience compared to previous locations.
Introduced a new enemy, Stitcher, a cyborg that relentlessly stalks the player.
Added a new mechanic allowing players to hide inside lockers.
Introduced new enemies: Cyber Infant and Gloom Martyr.
Added new, unique puzzles.
Expanded the game's story and lore with additional content.
Improved the save system, allowing players to save their progress multiple times at the same shrine.
Bug Fixes and Improvements
Fixed an issue where text was cut off during longer dialogues.
Fixed an issue where the last button in the main menu was cut off on Steam Deck.
Improved UI scaling on smaller screens.