Update - 10/30

Promo Wrestling World · published · build 26320672

Rival promotions

  • The era's top promotion is back in new games. Starting a Modern Era game as anyone other than Prestige World Wrestling left Prestige out of the world while its wrestlers stayed signed to it, and the Women's Era did the same to Elevate. New games now keep the era's top promotion as a rival, with its roster and its shows.
  • Existing careers keep their world. An older save won't gain a missing Prestige or Elevate. Start a new game to have them back.
  • Power Rankings count rival champions. Only your own champions got credit for holding a title, so rivals with champions ranked lower than they should. Every promotion's champions count now.

Booking

  • Keep the Planning Board compact. Collapse a story down to its name and a short summary of its planned dates. Collapse all and Expand all now cover title plans, appearances and follow-ups too.
  • Turn suggestions into plans. Plan #1 contender matches, title matches, appearances and follow-ups from their own sections, with the dates and people you choose.
  • Book straight from your plans. Book this step opens the Segment Editor with the people and story filled in, and saving takes you back to the Planning Board. A step that's already on the card opens that segment for editing.
  • Remove plans from the board. Remove a plan, clear a payoff date, or take its booked segment off the card as well. Booked segments stay on the card unless you choose to remove them.
  • Move a plan and its booked segment together. Choose whether to move just the plan or its segment too, check any conflicts, and both cards update. Undo works as long as neither card has changed since.
  • Review the next planned card. Turn the next show's plans into an Alternative Card and look it over before you apply it.
  • Alternative Cards explain the trade-off. See how many of your plans a card covers, which tired wrestlers it rests, and which promises are coming due.
  • Different shows have different expectations. Booking explains what suits your promotion and the show. Sports-focused and hardcore promotions earn variety from different match types, house shows and tournament rounds need fewer segments and no TV storyline, and tournament shows skip the usual title-match bonus.
  • Quick Fill rotates the undercard. It used to pick whoever best fit each spot, so the same wrestlers worked every show while the bottom of the roster sat out for months. Now anyone off TV for two weeks or more gets more consideration for the opener and the midcard, and more the longer they wait, while your top names still headline and pay-per-views lean on it less.
  • Smart Book works the same way and tells you why. The Smart Book Report shows why someone got a spot, for example "Trinity Raines has been off TV for 4 weeks".
  • Quick Fill keeps tag teams together. Established partners get considered for an undercard tag match before singles bookings use them up. Story matches, title matches and your locked segments keep priority.

Teams and stables

  • Teams have their own profile. Booking, Card Builder, Watch Live and the results show the team name above its members. Click the name to see the members, current title belts, recorded team results and title history.
  • Quick Fill can book trios together. When two complete three-person teams are free and the rest of the card still has enough wrestlers, Quick Fill can put them in a six-person tag. Story bookings and locked segments keep priority.
  • Team records count what the team did. A team's record comes from its own recorded matches, not its members' singles records added up. Old results keep the team name used that night.

Roster and morale

  • Plan your roster's next three months. Roster outlook brings expiring contracts, absences and promises together. Filter by division or brand, save a recruitment need with a deadline and weekly budget, and name a possible successor.
  • Follow your graduates. See each graduate's first year: their debut, first win, first main event and first title match.
  • Morale drops now say why. Morale could slide week after week while the mood only said it was low. The mood now names what cost them morale over the past month, such as being left off the shows, life on the road, a death in the family or a backstage event, and the hover note says what to do about it.
  • A gentler road schedule. A working week now costs half a point of morale before staff support and perks, down from one point, and a full week off gives half a point back. Long spells without work still hurt morale, starting after three weeks.
  • Teams earn chemistry by teaming. Separate singles matches no longer build a team's chemistry, and a singles match between partners no longer gets a tag-team chemistry bonus. If a partner works a match in their storyline, the team won't lose chemistry that week, but they still have to team up to improve it.
  • See the people behind locker-room decisions. Review cliques, who leads them and how much influence they have, alongside pending promises. Offer someone a featured role through the promise system and follow whether you deliver it.

Money

  • TV payments match the results screen. Bonuses and missed-target penalties now use the same audience rating the results show, including the spoiler drop on taped episodes. Starting deal amounts also follow network fee changes made in the World Editor.
  • Starting TV deals reward a good show. New generated deals pay a bonus of 12% of the weekly fee when you hit the target and charge 8% when you miss it. The target is set for roughly a 72-rated show with your starting roster and market, and the actual audience still depends on who works the show and the competition that night.
  • Existing careers keep their TV deals. Careers already in progress keep their current terms. World Editor deals with their own bonus or penalty keep those terms too.
  • "Cash lasts" reads your real profit. The Money Summary and the Finances screen divided your cash by the money going out and ignored the money coming in, so a promotion making money could read "Cash lasts 17w" on day one. They now use your average profit over your last four finished weeks: if you're making money they show you're not running out, and if you're losing money they count the weeks at that rate.
  • Upgrade and signing previews warn about cash only when it matters. They showed how long your cash would last with every new cost, even for a promotion making money. That warning now appears only when the new cost would leave a typical week losing money.
  • Compare several money decisions at once. Compare finances, next to Finances, combines a proposed signing, weekly wages, a school upgrade and one show's ticket price or venue over 13 weeks. See the assumptions and your lowest cash point before you spend anything; a new career needs some finance history before its income forecast shows.

Fans

  • Fan trust follows your shows at the normal ticket price. Fan trust only moved when you charged more or less than the going rate, so a promotion that never touched its prices sat at 60 through great and terrible shows. A show well above what the crowd expects now builds a little trust, one well below costs a little, and an ordinary night changes nothing; ticket prices work as before.

Your group and the wider world

  • One agenda for all your promotions. Empire lists the next two weeks of shows, contract and TV deadlines, and open decisions across the companies you control. Open a task to jump to that company and the right show or office; clashes over shared wrestlers are flagged.
  • Follow the news that matters to you. Follow a company, person or story to read its reports together, and mute what you don't want in your feed. You can change those choices any time.
  • Rival reports describe the company you picked. In Broadcast, Competition said every rival you selected had the highest regional pressure. It now shows that rival's actual pressure in the region.

Screens and guidance

  • A cleaner Broadcast layout. Story and show names now stand out over dates and supporting text. The colored side strips and the repeated production slogan are gone from Broadcast screens.
  • Click a wrestler's name to open their profile. Names on the Planning Board and related tools now link to the wrestler. If you have unsaved changes, you'll be asked before leaving.
  • Tools sit where you use them. The Career desk now has three tabs, and the other tools moved next to Booking, Roster, Finances and the Locker Room.
  • Clearer tab selection. Scouting tabs show which one is selected the same way the other desks do.
  • The tutorial matches the Booking screen. The first-show tutorial now uses the real button names: Add Segment, Quick Fill, Save, Next Show and Run Show.
  • English, Spanish and French. All the new tools and guidance are available in all three languages.