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Hold Morale
Patches
Demo Update 0.2.1: Smoother and Clearer
Demo Update 0.2.1: Smoother and Clearer
Hold Morale
· published
30 Oct 2026, 08:52 UTC
All news
Read on Steam
Performance
The main menu now loads while the Velovyn logo is shown. Afterwards it runs smoothly right away, with no freeze and no stutter.
The loading screen stays until the map runs smoothly, so the mission briefing appears without stutter.
“Begin Attack” now starts the battle without the short pause.
Battle
New: at the start of every turn, a banner with the round number and “Your Turn” or “Enemy Turn” sweeps across the screen.
Units move smoothly. They used to jerk briefly when starting and stopping.
The turn change now plays a single sound instead of two in a row.
The sun rays are more subtle.
Rallying Cry
Sterling's Rallying Cry has its own effect: three golden swords strike into each of your units, a shield dome flashes, then the ring spreads out.
Activating a commander ability now plays a short fanfare.