The Dragon awakens: Guilds are here

major update

Bomb Farm · published

The update is live now.

The Dragon woke up deep in the mine, and nobody takes it down alone. Gather your crew in a Guild, take on the weekly Dragon in 1-minute fights and spin the Lair Treasure with the Scales you earn. On top of that, one of the most voted requests: identical items now stack in your bag. Nothing to do on your side, Steam downloads it automatically.

What's new

  • Guilds: Quick join, up to 50 members, chat and recruiting.
  • Weekly Dragon: the whole guild against the same Dragon, 5 fights a day, 6 turns and 1 minute each.
  • Scales: every fight pays, and they spin the Lair Treasure and shop in the Guild Shop.
  • A bag that stacks: identical items in a single slot, free for everyone.
  • Guild level and crest: every fight levels the guild up, and each level pays more Scales. The leader builds the crest.
  • Guild hero: once a day, borrow a guildmate's best hero to clear the stage you are stuck on.
  • Skill Swap: replace 1 skill on a Legendary or Mythic hero by burning 5 heroes of the same rarity.
  • And more: boost without the 72 h cap, Tips in the new version and auto-opening chests that no longer get stuck.

Gather your crew


Up to 50 members · 1 click to join · a chat for your guild

  • Where: the Guild box, in the bottom-left corner, next to the Mini.
  • Quick join: one click puts you in the most active open guild in your language that accepts your Power. Or search by name, filtering by language, open slots and active today: guilds with the most members playing today come first and full ones go to the end.
  • Start your own: the Create guild button sits next to Find guilds. It costs 10,000,000 gold. A guild starts with 20 slots, and members donate crystals to the vault to open more, 5 at a time up to 50 (2,200 crystals for the first step, 13,200 for the last).
  • Your guild home: the Members tab opens with the crest, the week's damage, who is online, the Dragon record and a ranking of the top hitters.
  • Recruiting: the leader says whether the guild is recruiting, writes a line of up to 60 characters and picks the minimum Power and the language. A closed guild gets join requests, and the leader accepts or declines. While typing, the leader sees how the guild will look in the list.
  • Guild chat: every guild has its own. One guild per account; if you leave, you wait 24 hours before joining another.

Your guild levels up

  • Guild XP: every Dragon fight by any member gives 10 XP, taking the whole Dragon down gives 200 and every crystal donated to the vault gives 1. There are 21 levels, with the bar on the Members tab.
  • More Scales: each level above 1 adds +10% to the Scales of every fight, up to +200% at level 21. An active guild pays more for everyone.
  • Build your crest: the leader picks the shape (20), the color (16) and the emblem (50). The combination belongs to your guild alone: nobody else can use it. Changing it costs 100 crystals.
  • More options as you level: shapes unlock up to level 5 and emblems up to level 10. The crest shows in the guild list, the ranking, recruiting and the Guild box.

Guild hero

  • Once a day: at the top of the Heroes list, the Guild hero card shows each guildmate's best hero. Pick one and it joins your field on the stage you are on.
  • To clear the stage you are stuck on: the hero stays until the stage ends (cleared, failed or changed) or for 30 minutes. It is a copy: the hero stays with its owner and nobody loses anything.
  • Show off your strongest: the guild chat says whose hero was borrowed. It does not work against the Dragon or in PVP.

The weekly Dragon


5 fights a day · 6 turns · 1 minute · 5 health phases

  • The whole guild against 1 Dragon: every week everyone hits the same Dragon, with 5 health phases, each one tougher. The week resets every Monday at midnight Brasília time (03:00 UTC).
  • 5 fights a day: they come back at midnight Brasília time (03:00 UTC) and do not stack up. Accounts younger than 3 days cannot fight yet.
  • Automatic fight: a fight lasts 1 minute, over 6 turns, with your 3 highest-Power heroes. It plays on its own from start to finish: the Dragon announces the attack (Claw, Breath, Tail or Wings), the team hits back and, at the end, you get the report with damage, record and Scales.
  • Skills on their own: each hero brings 1 fight skill: the strongest combat skill they already have (guaranteed crit, bombs that explode twice, team buffs, defense, reviving a fallen hero and more), and it fires on its own when the cooldown is ready. Heroes with no combat skill use the Charged Bomb.
  • Weak spot: the Dragon warns you 1 turn ahead. On that turn your damage doubles, but the Dragon hits harder.
  • Fallen heroes: faint and stop hitting until the end, unless a skill revives them. Skip shows the result right away. Left a fight halfway? Within 5 minutes the game finishes it and the damage counts.
  • Record: the damage counter runs with your record next to it. Beat it: NEW RECORD.

What you earn


Up to 12 Scales per fight · Dragon Chest up to 30% chance · 50, 30 and 20 for the weekly top 3

  • Dragon Scales: every fight pays 8, plus 1 for every 20 thousand damage, up to 12. Each phase taken down in the week pays 10 to everyone who fought, and the 3 guilds that dealt the most damage in the week get 50, 30 and 20 for each member who fought.
  • Dragon Chest: any fight can drop it, from 8% to 30% chance depending on damage. Inside, 20 Scales and 1 free Treasure spin.
  • Friend Chest: when someone gets the Dragon Chest, everyone else in the guild gets 5 Scales, up to 3 chests a day, with a note in the chat.
  • Guild Shop: with weekly limits: 3 Merchant tokens for 40 Scales, 50 Essence for 30, a rune chest for 60 and 300 Pass PX for 80. Plus the Dragon Slayer title, for 500, once.
  • Only from fighting: Scales cannot be bought. You can hold up to 2,000, and everything from the Guild is bound to your account, off the Steam Market.

Lair Treasure


30 Scales a spin · 10 spins for 300 · guaranteed Epic every 50

  • Spins: one costs 30 Scales; 10 spins, 300. Free spins from the Dragon Chest are used first.
  • Common and Uncommon: Common (68.1%): 30 Essence and 1 Merchant token. Uncommon (22%): 80 Essence, 3 tokens and 150 Pass PX.
  • Rare, Epic and Legendary: Rare (8%): tier 3 rune chest or Hard skill stone chest. Epic (1.5%): tier 5 rune chest or Very Hard stone chest. Legendary (0.4%): tier 6 rune chest or Inferno stone chest.
  • Guaranteed Epic: 50 spins without an Epic or better: the next one is an Epic. Everything arrives by Mail (a full bag does not block it) and is bound to your account.

Your bag can breathe


Before, 25 of 25 slots · after, 10 of 25 · free

  • Identical items stack: one of the most voted requests in the suggestions channel: identical items now share 1 bag slot, with the stack size in the corner (x5, x12). It works for everything that is not equipment, like gems, keys, parts and chests. Free, for everyone.
  • Only truly identical items: same item, rarity, level and upgrade, in the same state (account-bound, locked or listed on the Market). A lock applies to the whole stack. Equipment still takes 1 slot each.
  • Nothing is lost: your items do not change, only the space they take: a lot of full bags get free slots right away.

Skill Swap

  • Replace the skill you do not want: in Ritual, Reroll Skills, the Replace skill button: pick the skill that leaves and the one that comes in. Burn 5 heroes of the same rarity that have the skill you want.
  • Legendary and Mythic only: so it does not get too easy (an idea from Godotti, tuned by Teteco on Discord). Points from the skill that leaves come back free, and the new one starts at level 0.
  • No surprises: the window shows the 5 heroes that will go before you confirm. Heroes in the field, wearing items, listed on the Market or lent to the guild cannot be burned.

And more

  • No boost cap: boost no longer loses hours: the 72 h cap is gone. Several boosts at once (Pass, calendar, mail rewards) now add up in full.
  • Tips: in the new version, the ? button at the top opens Tips: the 6 questions every new player asks, each with a button that takes you straight to the right screen. Each skill tooltip now also says where it shines (Good for:).
  • Auto-opening chests: no longer get stuck on a bad connection: the next chest is already requested while the reward is on screen.
  • 17 languages: since October 23 the game also speaks German, French, Italian, Polish, Turkish, Russian, Ukrainian, Indonesian, Vietnamese, Thai, Korean and Traditional Chinese. If your Steam is in one of them, the game opens in it the first time you play; if you already play, pick it in Settings, Language. Guilds arrive in all 17 of the game's languages.

In the legacy version too

Guilds, the Dragon fight, the Treasure and the stacking bag also arrive in the legacy version, in the Guild box next to the Mini.

The Dragon awakens: Guilds are here · Bomb Farm patch notes · SteamPeaks