Thank you for playing ZakuzakuTreasure!
Based on your reviews, V1.2 focuses on quality of life and new endgame goals.
Your existing save data carries over as is.
Gear Lock
- Lock the selected gear with the "Lock" button in the Inventory or the L key.
- Locked gear is never sold (including "Sell All Unlocked") or used as Fusion material. It shows a lock mark in the list.
Stat Descriptions
- Hover over a stat in the status panel or the gear details to see what it does (DEF Down, HP Regen and so on).
- The F2 help now has tabs for each screen (Main, Party, Inventory, Dungeons, Battle), plus a new Stats section.
Legendary Gear
- The Hidden and Extra Dungeon bosses now drop Legendary Gear (weapons, armor and accessories). The first win always drops one; after that the Hidden boss drops one 25% of the time and the Extra boss 50%.
- Each piece carries one random "Legendary Power" (+3000 for stats, +30% for rates) that is added beyond the stat caps.
- The series (Warrior's, Mage's, ...) is random among the same 6 as ordinary gear. Legendary Gear can be upgraded like ★5 gear.
- In the Inventory, Legendary Gear is listed before ordinary ★5 gear.
Hidden and Extra Dungeons
- Each loss to the Hidden Dungeon boss adds a "Challenge Memory" that raises your damage to it (+3% each, up to 20). It resets when you win.
- The Extra Dungeon boss is now much stronger: the final goal, beatable only once you have gathered plenty of Legendary Gear (Challenge Memory does not apply).
Progression Changes
- Upgrade costs (Smithing, Fusion, Titles, Enchants) now depend on the gear's ★: the same ★ costs the same wherever it dropped.
- Adding and changing Enchants now uses 1 Enchant Potion with a 10% chance per try. Failing never destroys the gear. Changing costs less Gold per try than adding.
- The bulk enchant, which could destroy gear on failure, has been removed.
- With a Title or Enchant selected, hold Shift and press the change button to reroll it without opening the dialog.
- Members 20 or more levels below the party's highest now share its EXP: they get several times the full EXP of stronger enemies, even while knocked out, so they can catch up in the current dungeon.
- Legendary Gear can now be sold with "Sell All Unlocked". Lock the pieces you want to keep.
Other
- Equipment rows on the main screen now show the Fusion level too.
- The game version (V1.2) is now shown at the bottom right of the main screen.
- The "Mountain of Gold" achievement now needs 100,000,000,000 Gold earned in total, and "Material Vault" needs 10,000 of any one material.
- Fixed the "Sell All" confirmation text overflowing its dialog.
Thank you for your continued support!