V1.2 Update: Gear Lock, Legendary Gear, Enchant Rework and More

ZakuzakuTreasure · published · build 26318078

Thank you for playing ZakuzakuTreasure!
Based on your reviews, V1.2 focuses on quality of life and new endgame goals.
Your existing save data carries over as is.

Gear Lock

  • Lock the selected gear with the "Lock" button in the Inventory or the L key.
  • Locked gear is never sold (including "Sell All Unlocked") or used as Fusion material. It shows a lock mark in the list.

Stat Descriptions

  • Hover over a stat in the status panel or the gear details to see what it does (DEF Down, HP Regen and so on).
  • The F2 help now has tabs for each screen (Main, Party, Inventory, Dungeons, Battle), plus a new Stats section.

Legendary Gear

  • The Hidden and Extra Dungeon bosses now drop Legendary Gear (weapons, armor and accessories). The first win always drops one; after that the Hidden boss drops one 25% of the time and the Extra boss 50%.
  • Each piece carries one random "Legendary Power" (+3000 for stats, +30% for rates) that is added beyond the stat caps.
  • The series (Warrior's, Mage's, ...) is random among the same 6 as ordinary gear. Legendary Gear can be upgraded like ★5 gear.
  • In the Inventory, Legendary Gear is listed before ordinary ★5 gear.

Hidden and Extra Dungeons

  • Each loss to the Hidden Dungeon boss adds a "Challenge Memory" that raises your damage to it (+3% each, up to 20). It resets when you win.
  • The Extra Dungeon boss is now much stronger: the final goal, beatable only once you have gathered plenty of Legendary Gear (Challenge Memory does not apply).

Progression Changes

  • Upgrade costs (Smithing, Fusion, Titles, Enchants) now depend on the gear's ★: the same ★ costs the same wherever it dropped.
  • Adding and changing Enchants now uses 1 Enchant Potion with a 10% chance per try. Failing never destroys the gear. Changing costs less Gold per try than adding.
  • The bulk enchant, which could destroy gear on failure, has been removed.
  • With a Title or Enchant selected, hold Shift and press the change button to reroll it without opening the dialog.
  • Members 20 or more levels below the party's highest now share its EXP: they get several times the full EXP of stronger enemies, even while knocked out, so they can catch up in the current dungeon.
  • Legendary Gear can now be sold with "Sell All Unlocked". Lock the pieces you want to keep.

Other

  • Equipment rows on the main screen now show the Fusion level too.
  • The game version (V1.2) is now shown at the bottom right of the main screen.
  • The "Mountain of Gold" achievement now needs 100,000,000,000 Gold earned in total, and "Material Vault" needs 10,000 of any one material.
  • Fixed the "Sell All" confirmation text overflowing its dialog.

Thank you for your continued support!

V1.2 Update: Gear Lock, Legendary Gear, Enchant Rework and More · ZakuzakuTreasure patch notes · SteamPeaks