Playtest Patch — Daily Challenges, Statistics & Friend Letters

Finger Prison Playtest · published · build 26318733

This Windows Playtest update adds Daily Challenges, a redesigned statistics dashboard, and collectible letters from Steam-friend inmates.

Daily Challenges

  • Added 10 challenge presets, with a daily recommendation that rotates by UTC date. All presets are also available for practice.
  • Arrange the supplied equipment, then let the challenge run its prescribed input pattern. Reach the report-value target before time runs out, and retry with a different layout.
  • Challenges use a separate run. Your main game pauses while the challenge window is open, and challenge results do not spend or award main-game currency or equipment. There are no leaderboards or completion rewards in this version.

Statistics Dashboard

  • Reorganized statistics into Overview, Input, and Business pages.
  • Added prison and equipment summaries, 7/30-day activity trends, personal records, and daily details.
  • Switch the keyboard heatmap between input counts and report value produced over the last 60 minutes, with room rankings and exact values.
  • Added an hourly production chart and categorized income/expense ledger. Existing saves begin recording the ledger from this update; earlier transactions are not reconstructed.

Friend Letters and Milestones

  • Steam-friend inmates can now drop collectible letters. Added 50 letters and a letter archive in Settings for rereading collected messages.
  • Added a setting to enable or disable Steam-friend inmates.
  • Added two in-game friendship achievements: admitting Steam friends 500 times, and having a Steam friend stay in every cell. Previously unrecorded admissions and room visits are not retroactively counted.

Equipment Changes

  • Reworked Reagent Zero: the inmate in its room keeps their health and cannot be defeated, while hit-related interactions still trigger. This replaces its previous double-input effect.
  • Growing Press still gains 1 damage per activation, but each hit from another room now reduces its damage by 1, down to a minimum of 0.
  • Corrected Pocket Orrery's neighboring-equipment count across both equipment slots.
  • Fixed Gilded Scissors bounty settlement, defeat-only triggers, and several borrowed-equipment interactions.
  • Fixed Paper Music Box and Tuning Fork incorrectly including the warden's office in their targeting.

Window, Visual, and Startup Fixes

  • Added four-corner resizing for the expanded keyboard view, keeping the opposite corner anchored while dragging.
  • Fixed key-label bounce alignment in expanded and fullscreen views.
  • Fixed night lighting and skin-glow rendering, and improved on-demand loading of glow assets.
  • Fixed startup-with-Windows launching outside Steam or reopening the wrong Steam app/save context.

Playtest Content

The original three chests remain available through their normal progression unlocks. The Underground Factory chest is still locked in this Playtest.

Windows Playtest default build: 26318733. The macOS build is unchanged.