This Windows Playtest update adds Daily Challenges, a redesigned statistics dashboard, and collectible letters from Steam-friend inmates.
Daily Challenges
- Added 10 challenge presets, with a daily recommendation that rotates by UTC date. All presets are also available for practice.
- Arrange the supplied equipment, then let the challenge run its prescribed input pattern. Reach the report-value target before time runs out, and retry with a different layout.
- Challenges use a separate run. Your main game pauses while the challenge window is open, and challenge results do not spend or award main-game currency or equipment. There are no leaderboards or completion rewards in this version.
Statistics Dashboard
- Reorganized statistics into Overview, Input, and Business pages.
- Added prison and equipment summaries, 7/30-day activity trends, personal records, and daily details.
- Switch the keyboard heatmap between input counts and report value produced over the last 60 minutes, with room rankings and exact values.
- Added an hourly production chart and categorized income/expense ledger. Existing saves begin recording the ledger from this update; earlier transactions are not reconstructed.
Friend Letters and Milestones
- Steam-friend inmates can now drop collectible letters. Added 50 letters and a letter archive in Settings for rereading collected messages.
- Added a setting to enable or disable Steam-friend inmates.
- Added two in-game friendship achievements: admitting Steam friends 500 times, and having a Steam friend stay in every cell. Previously unrecorded admissions and room visits are not retroactively counted.
Equipment Changes
- Reworked Reagent Zero: the inmate in its room keeps their health and cannot be defeated, while hit-related interactions still trigger. This replaces its previous double-input effect.
- Growing Press still gains 1 damage per activation, but each hit from another room now reduces its damage by 1, down to a minimum of 0.
- Corrected Pocket Orrery's neighboring-equipment count across both equipment slots.
- Fixed Gilded Scissors bounty settlement, defeat-only triggers, and several borrowed-equipment interactions.
- Fixed Paper Music Box and Tuning Fork incorrectly including the warden's office in their targeting.
Window, Visual, and Startup Fixes
- Added four-corner resizing for the expanded keyboard view, keeping the opposite corner anchored while dragging.
- Fixed key-label bounce alignment in expanded and fullscreen views.
- Fixed night lighting and skin-glow rendering, and improved on-demand loading of glow assets.
- Fixed startup-with-Windows launching outside Steam or reopening the wrong Steam app/save context.
Playtest Content
The original three chests remain available through their normal progression unlocks. The Underground Factory chest is still locked in this Playtest.
Windows Playtest default build: 26318733. The macOS build is unchanged.