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Pipe or Die Playtest
Patches
October 29th Changelog
October 29th Changelog
Pipe or Die Playtest
· published
30 Oct 2026, 00:58 UTC
· build
26311872
All news
Read on Steam
Added
Six more streamers on the Employee of the Month wall.
Changed
The square under your next pipe and the ring under loose pickups are now thin glowing cracks in the floor with soft light rising off them.
Holding the button while laying pipe only fills a gap along the line you are dragging, so it no longer drops a pipe wherever you happen to look.
Resolution now lists every size your screen fits, and both WINDOW MODE and RESOLUTION have arrows to step either way.
Tutorial: the welcome card shows at the very start, and the elevator heads down once you click OKAY.
Tutorial: the opening steps are simpler. Grab the extractor, open the door, break the box, carry the extractor to the fabricator.
Tutorial: after you pull the crate lever, you now take the crate out of the crate port and carry it into the elevator.
Tutorial: a new step has you pick up 40 more pipes before building the crate line, so you never run short.
Tutorial: the fabricator scene ends on its own after 8 seconds.
Tutorial: no gold scrap or Pipe Bucks on the tutorial map.
Fixed
Monster subtitles now actually show in game.
Your chosen microphone no longer resets to Default.
The game could crash on quit after leaving a level while it was still loading.
A crate sitting in the fabricator now shows its PICK UP prompt.
The crate lever could stay dark after you cleared the crate port.
Tutorial: the shutdown lever can no longer be pulled early to skip the lessons.
Tutorial: if you set the extractor down, the trail leads you back to it.
October 29th Changelog · Pipe or Die Playtest patch notes · SteamPeaks