Copperfell · published · build 26309226
It can't be a proper game without a day 1 patch! This minor update v1.0.1 update fixes the bugs you've reported since the release of Copperfell.
First of all though, I really want to thank you all for such a good launch! The amount of positivity I got was amazing. It's so nice seeing you all play and enjoy the game! We've hit over 600 sales so far, and over 20 positive reviews! And the numbers are still going up. It's so nice to see, and much more than I ever expected from this little passion project of mine!
All the feedback I've been getting is also very helpful! I'm noting everything down, both the posts on the Steam discussions forum, and especially the Copperfell Discord server. If you haven't already, feel free to join our Discord, it has become a very nice community filled with wholesome Copperfell enjoyers: https://discord.gg/k6C7WPwc5U
Anyway though I'll stop yapping. Here's the full change log for this patch:
Fixed a bug that stopped French people from buying a new bank tab (this is not a joke)
Fixed item bills remaining equipable or consumable (you can no longer eat the paper, sorry)
Fixed some NPCs like Brenda not accepting delivery order packages
Fixed an issue with Getting Started quest progress logic
Corrected level requirements and XP for high tier leather
Corrected info for hunting prey, leather, and ballistic ammo blacksmithing in skill info panel
Fixed colors for equipped iron tools
Fixed a typo in the obelisk discovery text
Fixed an issue with loading a full game save on the demo game - it now warns you correctly if you attempt that
That's all for now! For the next patch I'm hoping to tackle a bunch of the suggestions you've been sharing with me. Again, thanks for all the love, and keep enjoying Copperfell! ❤️
Update: Another minor v1.0.2 patch has now been released. This addresses a newly found rare bug where if you had multiple stacks of the same item spread among different bank tabs, and then you tried to withdraw them all, you could lose some of the items. This was the kind of bug I had to fix ASAP when I learned about it, even though it was late at night. I'm sorry that the bug slipped through in the first place. I'm hoping that not many players other than the person who reported it, if at all, were affected by the bug, especially since it was quite an edge case. You can rest assured that it is now fixed!