Hey heroes!
Here is our biggest update so far! We hope you have fun!
World Boss System
This monthly event will last about 2 weeks each month. The boss and rewards will be different every month. Pumpkin King is our first ever World Boss!
- You can challenge it on different difficulties, with different rewards and drop rates.
- No entry materials are required, but there is a limit of 100 runs per day.
- The Pumpkin King drops 2 new exclusive legendaries and its Rein.
Pet System (Minion Progression)
You can now train and grow your minion to make it stronger!
- Kill enemies to level up a minion, max rank 10.
- Spend materials to upgrade their abilities.
- A new Minion equipment type is added and can be equipped to a minion (feature must be unlocked).
- Inherit an additional ability from another minion to your active minion (feature must be unlocked).
Mythic Rift Tokens
- Mythic Treasure Chests can now contain Mythic Tokens.
- Redeem tokens for Black Mist or Divine equipment.
Black Mist Transmutation
- 9 Black Mist equipment for a chance of a Divine item.
- 3 Black Mist equipment for a new Black Mist.
- Revealed & equipped Black Mists can still be used for transmutation.
- Transmutations now cost gold.
Leaderboard Revamp
- Each month will be a leaderboard season, concluding near the end of the month.
- Redesigned the Leaderboard panel.
- Added a Hall of Fame celebrating past leaderboard winners.
- The top 3 players of each class on each leaderboard included in the season will be inducted into the Hall of Fame.
- For Season 1 that just ended, the top 10 players also receive a cosmetic Wing item, mailed later.
- Equipment and runes can no longer be changed during leaderboard-tracked maps.
- Run summaries now show the server's recorded duration, matching leaderboard times.
Mythic Rift Changes
To avoid making players spend hours in a single rift run to compete, we are changing Mythic Rifts to work more like rifts in Diablo. It now has a 15-minute time limit and countdown for the whole run and Boss Enrage is removed.
- Added Auto Next Tier.
- Ancient Oak Treant, Defiled Wyrm, and Keep Succubus now have much weaker healing abilities inside Mythic Rifts.
General Changes
- Gems, fish, and potions now stack to 999.
- Added bulk purchases (Shift + Right Click) of mystery equipment.
- Added two Life Skill nodes that each increase Soul Shard capacity by 500.
- Added new Royal Treasure Chests to the final two Treasure Maps.
- Singleplayer (SSF Bonus): The super-rare item drop bonus is now +300%, up from +100%.
- Increased experience earned from Offline rewards by 50%.
- Added Claim All to mail.
- Soulrender: Increased base weapon damage and reduced attack speed.
- Reaper's Pauldron: On-kill effect triggers are now capped to five per second.
Minion Changes
- Rebalanced existing minion passive bonuses and ability values.
- Frost Dragon: Glacial Shard now has a 50% chance to Freeze for 3.5 seconds.
- Bone Reaper: Soul Arc now also applies Electrostatic.
- Dread Sand Manticore: Manticora Sting now deals Poison damage, uses its own poison effect, and has a cooldown of 2 seconds, improving to 1.5 seconds at +10.
- Reduced the Physical Damage Reduction passives of Defiled Ooze and Ogre.
Hunter
Physical builds
- Rapid Fire: Damage per arrow increased from 35% to 45%; per-level scaling increased from 1.2% to 1.6%.
- Deadeye's Resolve — 6 pieces: Rapid Fire arrow damage increased from 70% to 90%, with per-level scaling increased from 2.4% to 3.2%.
- (New level-30 capstone talent) Exploit Weakness: Grants +240% Physical ability damage against Vulnerable enemies.
- Marked for Death: Now also grants +8% damage against Vulnerable enemies per rank.
- Sustained Fire: Now also grants Physical Damage up to 100% of your Attack Speed bonus.
- Lone Hunter: Replaced its +120% All Damage bonus with +240% Physical Damage.
- Attack Speed talent: Replaced its flat damage bonus with +1% Weapon Damage per rank.
Poison builds
- Poisoned: Base maximum stacks increased from 150 to 200.
- Critical Injection: Now also raises maximum Poisoned stacks to 400.
- Venomous Leech: Now also makes your Poisoned damage tick 50% faster.
- Improved Poison Shot: Now also grants +8% damage over time per rank.
- Venomfang — 4 pieces: Now also makes your Poisoned damage tick 100% faster.
- Hunter necklaces can now roll Damage to Poisoned enemies.
Trap builds
- Poison Trap: Base damage increased from 200% to 250%; per-level scaling increased from 4% to 10%.
- Arcane Trap: Base damage increased from 300% to 400%; per-level scaling increased from 10% to 15%.
- Deadly Traps: Now also grants +10% Trap damage against elites and bosses per rank.
- Exposing Traps: Trap Critical Damage bonus increased from 160% to 200%.
- Trapper's Legacy — 4 pieces: Death Mark now also grants +120% Critical Damage against marked enemies.
Sorcerer
Fire builds
- Combustion: Reworked to trigger from ability hits instead of kills against Burning enemies. Each hit has a 35% chance to cause an explosion dealing 900% Fire damage.
- Fire Ball: Per-level damage scaling increased from 2.5% to 3%.
- Fire Meteor: Per-level damage scaling increased from 10% to 15%.
- Flame Aura: Critical Damage scaling increased from 2% to 10% per level.
- Cataclysm: Fire Meteor damage bonus increased from 8% to 15% per rank; cooldown increase changed from 5% to 2% per rank.
- Infernal Covenant — 2 pieces: Damage against Burning enemies increased from 65% to 90%.
- Infernal Covenant: Improved the Fire Elemental's Pyroblast damage and Meteor scaling.
- Ring of the Fourth Flame: Pyroblast damage increased from 225% to 300%, with per-level scaling increased from 7.5% to 10%.
Frost & Lightning builds
- Ice Shards: Base damage increased from 115% to 125%; per-level scaling increased from 3.5% to 5%.
- Cold Retribution: Now grants 10% Damage Reduction, replacing its 10% Armor bonus.
- Flame Lightning: Its Lightning portion increased from 60% to 65% damage, with per-level scaling increased from 2% to 2.5%.
- Storm Conduit: Now also grants +50% Lightning Storm damage.
- Stormcaller — 6 pieces: Lightning Ball pulses can now critically hit. Damage per pulse changed from 75% to 50%, and pulse timing was adjusted. The ball is also bigger.
Monk
- Piercing Lunge: Base damage reduced from 200% to 180%; per-level scaling reduced from 10% to 6%.
- Serpent's Tongue — 4 pieces: Its 50% Mana-cost reduction now applies as a separate multiplier.
- Serpent's Tongue — 6 pieces: Cooldown reduction for a random Special ability reduced from 1 second to 0.5 seconds per cast.
- Whirlwind Staff: Mana cost increased from 65 to 75 and recovery time from 0.5 to 0.75 seconds. Tornadoes move faster, last 2 seconds instead of 3, and hit the same target once per second instead of every 0.5 seconds.
- Crown of the Wandering Gale: Tornado lifetime penalty increased from 20% to 40%.
- Wayfarer's Grips: Now grants one stack per Charge cast, replacing stacks per enemy hit. Each stack still grants 8% more damage, up to 20 stacks.
- Hundred Hands: Fixed triggered Golden Palms not counting as direct hits.
- Spirit Twin: Fixed Golden Palms missing enemies in the upper and lower lanes; improved summon positioning.
Warrior
- Forge Within: Replaced its +75% Strong Attack damage bonus with 30% more Strong Attack damage, applied multiplicatively. Mana drain increased from 1% to 3% of Max Mana per second.
- Iron Thorn: Pulse damage now benefits from Thorns damage bonuses.
- Deadly Hook: Now prioritizes the farthest enemy, helping pull in more enemies along its path.
Quality of Life, Performance & Fixes
- The game now remembers its window position between launches.
- Town Portal channeling now cancels when the game state changes.
- Improved performance for Monk tornadoes, Sorcerer fire effects, and Iron Thorn.
- Fixed Soulrender projectile visual artifacts.
- Improved collision reliability for Ice Shards and Skeleton Archer projectiles.
- Improved spacing for summoned Fire Elementals.
- Fixed wrong tradability labels in singleplayer mode.
- Added missing Flame Aura localization and improved minion tooltips.
- Local loot statistics now include equipment obtained from chests, gambling, and Mythic Token exchanges.
Thanks for playing and for all your feedback!