10/29 Patchnotes

FLOODLINE Playtest · published · build 26308120

New enemy: Skeletons

  • Piles of bones now lie in the caves. Lift the idol and they pull themselves back together and come after you. The ones in the vault rise straight away; the ones along the way out rise as you pass.
  • They swipe, climb walls as fast as you do, and can pounce to pin you on your back and bite. Hold E to struggle free (quicker with a machete in hand), or get a teammate to pull it off you. A whip crack, a machete hit or TNT knocks it off too.
  • Water and lava make them fall apart. Kill one and its bones scatter for good.
  • They show up at every depth, more the deeper you go, and they've joined the false idol's ambush.

Combat

  • Downing a teammate with the revolver now actually blasts them backwards as a ragdoll, instead of them sliding back and tipping over.
  • TNT now blows players back. Anyone it knocks down is thrown clear, and anyone still standing gets shoved away from the blast.
  • Fixed spider corpses glitching out with stretched, tangled legs when shot, especially off walls and ceilings.

Fixes

  • Sealed see-through gaps, holes in distant cliffs, and rocks you could walk into around the starting islands.
  • Fixed the tutorial signs showing up blank.

Everyone in your group needs this update to play together.

10/29 Patchnotes · FLOODLINE Playtest patch notes · SteamPeaks