Added ticking wallclocks troughout the later sections of the demo
Updated some level environments to reduce weird harsh shadows
Made some flickering lights more noticeable.
Made it clearer that you are not alone during later sections of the demo.
Fixed the burn effect on polaroid usage being pixelated
Fixed percentage text on audio sliders sometimes being unreadable.
Fixed some lights not contributing to reflections/specular on smooth objects
We talked with Henry and have made sure that he'll be more noticeable from now on.