Ares Deep — a free Mars campaign
A second thirty-level campaign, set on a research station on the surface of Mars, is now playable — and it's a free update. If you own Prison Break: Thirty Walls, update the game and choose Mars on the prison-select screen. No purchase, no DLC.
What's on the surface
- Thirty new levels, generated from a seed like every prison — a fresh save and a fresh difficulty curve.
- A clearance game, not a hiding game. You have a badge and a shift and every right to be standing there. The danger is being in the wrong room for your tier.
- Hack it, badge it, or go around it. Forge a clearance tier at a terminal, skim a senior researcher's credentials out of a crowd, or take the service ducts and the hull — at 38% gravity, where nothing asks who you are.
- Caught costs your clearance, never your progress. Your badge is wiped back to the bottom tier, but every door you already opened stays open.
- Carry the weapon out. The late levels put something in your hands that no scanner will let past.
Still not one mesh, texture or material on disk — the whole of Mars, the crater field and the two moons over it are built in code the moment the level loads.
Also landed in the run-up to launch
- Full controller support — play the whole game, menus included, on a gamepad.
- Steam Deck ready — the UI scales for the Deck's screen, and the on-screen prompts read your pad through the Steam Input API, so they show the right buttons for a Deck, an Xbox controller, a DualSense or a Switch Pro.
- A news panel on the main menu, so you hear what's next without leaving the game.
Under the hood
- The game now ships as a native build (IL2CPP) — a little faster, and no longer a readable managed assembly sitting beside the executable.
Thanks for playing. Go and not be seen.