SweatyPanzer v2.3.11 is live. Here is what changed.
Changes
- Arena bots now spawn in their own tank, or in another tank of their class at B tier or above, from the first spawn of every map, instead of only after a player rolled out in a tank picked with SPAWN WITH. Not in rookie games.
- At the start of each Arena map, no tank spawns within 100 m of another tank or of the spot where a player is about to land, where the map has room for it.
- Arena bots now take a new name every map, and a new tank of the same class from their next spawn. Not in rookie games.
- When a player joins Arena and a bot makes room for them, the bot now stays until its next death or the map change instead of leaving at once. One bot at a time stays this way; any further one leaves at once.
- Only a tank's flat floor now scores BOTTOM. Higher undersides, such as those of side overhangs and of the turret, now score SIDE: Side plate and Hull down reduce their damage, and shells bounce off them as off side armour. Shots into the underside of the tracks now score TRACKS and never bounce.
Fixes
- Fixed a bug where a map that failed to load left the loading screen stuck on "Preparing graphics". The load now retries once, and the loading screen lifts if it fails again or takes over 60 seconds.
- Fixed a bug on Rubble where tanks could drive over a ruined building's buried base and into its walls.
- Fixed a bug where a stand-in copy of a tank could stay behind after an Arena map change and float over craters.
- Fixed a bug where the free camera in clips could not be moved.
Read the patch notes on the site