Controllers: Added a setting for controllers’ right joystick deadzone threshold, called “Controller Min Input” in the Settings menu under Options, which can be lowered if the right stick (virtual mouse) is not moving smoothly or getting stuck, and raised if it’s drifting.
Character customization UI: Added RGB sliders to the custom color pickers, which can be navigated with arrow keys or the left joystick rather than using the virtual mouse on the color wheel.
Character customization UI: Improved some awkward controller/keyboard navigation (left/right/up/down going to unintuitive places).
Character customization UI: Added better highlighting of currently selected items.
NPC quest dialogues: Fixed an issue when the player tried a quest dialogue option but didn’t have the necessary item in their inventory (e.g. at the boat dock), the option wasn’t available again until the next day (it’s now immediately available to try again with the right item).
Build mode: Build mode no longer automatically exits after moving or picking up one item, except when picking up the metal travel chest (which is a one-off task).
Build mode: There is no longer a popup to confirm the choice to move or pick up planters and reservoirs, except for planters that have adjacent connected planters, in which case there is still a popup to ask whether the player wants to pickup/move all connected or just one.
Resource points: Slightly increased the player’s starting resource points and daily allotments of resource points.