Anno 117: Pax Romana – Patch 1.6

Anno 117: Pax Romana · published

Release Date: June 18th, 2026, at 6 PM UTC

Highlights

  • Adding support for the Blooming Cities Pack

  • Fixed main Prophecies of Ash quest not triggering

  • Added gold and coal producers to Vulcan’s buffs

  • Fixed construction grids disappearing

  • Fixed raiders spawning reinforcements near enemies

Improvements & Changes

Gameplay

  • Added a new “Landscaping Patterns” cosmetic category with “Ambrosian Forest” and “Celtic Forest” garden patterns

  • It’s now possible for co-op players to change the skin of an object from one they don’t own to any they own

  • Improved the behaviour of cut grass around certain decorative ornaments

  • Changed the prioritization of demolish tool, so that ornaments on top of ground plates can be demolished first, then ground plates

  • Making peace will now properly delay any further diplomatic agreements

  • Rivals’ ornaments placement is now more distinct

  • Added all gold and coal producers to the list of Vulcan’s buffs

UI & UX

  • Added info to ornaments to show if they are from Hall of Fame, Twitch Drops or other sources

  • Added a new icon for the “Imperial Garlands” Villa skin

  • The selection with the Cosmetic Tool has been improved

  • Changed the notification timer for bankruptcy, so it does not trigger every time the player is under the threshold

  • Rioting units can now be more easily distinguished from the player’s military units

Bug fixes

Gameplay

  • Fixed an issue where the cancel button reopens the destruction notification pop-up after moving buildings to a blocked construction area

  • Fixed an issue where raiders would continue to spawn ships even when their enemies are near

  • Fixed an issue where the tremors from the volcano could be felt in Albion

  • Fixed an issue where the Governor Decision The Pen’s Might sometimes only showed one choice

  • Fixed an issue where Neferneru would immediately declare war on the player if they settled on the continental island

  • Fixed an issue where rival units could become stuck on another island after leaving the “Stonehenge island”

  • Fixed an issue where the Prophecies of Ash questline would not trigger

  • Fixed an issue with canals not displaying the correct number of canal tiles

  • Please note: you will need to rebuild a single canal tile to trigger a recalculation and get the correct number.

UI, UX & Controls

  • Fixed an issue where the warning icon overlapped texts in the island takeover screen

  • Fixed an issue where the shrine of Vulcan had the shrine of Mars icon in the global tab of the religion menu

  • Fixed an issue where the skin name “Default Skin” was displayed after switching to “Golden Star” skin for the flagship

  • Fixed an issue where the button prompt was missing for the statistics tutorial

  • Fixed an issue where the info-tip of the volcano phase could slightly shift side to side during certain volcano phases

  • Fixed an issue that would not show the current skin selection in the object menu when opened for the first time

  • Fixed an issue where the trade route menu and diplomacy menu were present in the start of the campaign, but not interactable; they are now hidden

  • Fixed an issue where the construction grids could disappear

  • Fixed an issue where the tutorial pop-up for obsidian quarries could not be closed

  • Fixed an issue where the player could lose all ways to control the camera after pressing the “Move in Formation” button while holding the ALT button

  • Fixed an issue where the skin selection could skip some variants when looking through them

  • Fixed an issue where auto-building ornamental walls around buildings would trigger a construction area blocked and could not be placed

  • Removed the effect tray from ornamental walls, as ornaments can’t be affected by effects

  • Improved diplomacy notifications now they will show named rivals in the notification

  • Fixed an issue where ornamental gates could overlap and duplicate when placed above diagonal roads

Art / Visuals

  • Fixed an issue where puddles would be visible through ground plates in Albion

  • Fixed an issue where the volcanic ash was unevenly spread across marble and paved quay streets

  • Water is now removed from the aqueduct when the aqueduct is not connected to a source

Text & Loca

  • Fixed a typo in The Price of Iron quest.

  • Removed the word “pack” from the cosmetic content in the construction menu

  • Changed “Manufakturen” to “Hersteller” for German language for the item “Konstruktivistin”

  • Updated text from “Bar” to “Menu” in the quick tools edit mode

  • Fixed the descriptions of Concordia’s negative reason for selling statues