Small Update

Prison Manager · published · build 26303461


• Each game now keeps its own autosave. Starting a new game no longer replaces the autosave from your last one; the three most recent games are kept (look for "Autosave, previous game" on the Load page).
• The game now saves when you close the window, straight after you start a new game, and every five minutes while you build between days.
• Every save keeps a backup copy. If a save ever can't be read, the game loads its backup instead.Controls• Space now pauses and resumes the day while it plays (it used to skip the rest of the day). When the day isn't playing, Space still starts the next one.
• 1, 2 and 3 set the speed (1x, 2x and 4x).
• W, A, S, D, Q and E now work on French (AZERTY) keyboards, and the map no longer moves while you're typing in a text box.Screen and graphics• The game now starts in full screen. In a window, it fits your screen instead of running off the bottom.
• The Large and Extra large interface sizes have been taken out for now: they pushed parts of the screen out of view. We're working on a proper way to make the text bigger.
• If the map runs slowly, graphics quality steps down a level by itself and tells you in the events log. Choose a level yourself in Settings and the game leaves it alone.
• New launch options for PCs where the game won't start: "Safe mode (OpenGL)" and "Direct3D 12". Steam offers them when you press Play.Other changes• Newspapers and inspection reports no longer carry a red REPLY stamp or fill up the Needs reply tray.
• Report a problem now tells you where to send your report and opens the Steam discussions. Reports now include the logs from your last three sessions, so a crash is always included.
• New option for colour-blind players: Settings > Display > Lamp shapes. Red warning lamps become diamonds and amber ones triangles.
• You can drag your deputy's tutorial card out of the way.
• New game now starts on the ready-made prison, the best place to start.
• A Workshop mod that crashes the game while loading is skipped next time instead of stopping the game from starting.Thank you to everyone who's playing. Keep the reports and ideas coming, in the discussions or through Report a problem in the game menu.

If you post it as a news item, Steam also asks for a short summary line. You could use: Safer saves, Space to pause, full screen by default, and launch options for PCs that won't start the game.

Small Update · Prison Manager patch notes · SteamPeaks