New NPC art and performance improvements

Escape Condition · published · build 26302041

  • NPCs are updated to reflect their cybernetic advancements (or lack thereof) and player's chosen path better
  • Performance optimized for NPCs and some props
  • More throwable objects spawned from downed NPCs
  • Improved NPC melee animations
  • More anti-ai resistance lore added to present and past

After a few weeks of these changes/code improvements regular updates will be resuming heading to 1.0 which has been pushed back to November. Thanks to beta testers for their extensive feedback.