Early Access launch version (v 0.3.8)

Cave Oasis at Shylake · published · build 26303479

For those who played the demo during Next Fest, a lot has changed.
- The main story is complete, and there is a clearer progression of main story quests from the start.
- There have been some improvements to the map and compass, especially for finding quest-related spots and NPCs (though I'm planning to add more spatial world navigation help in response to feedback soon).
- Character clothes and animations have been updated (more clothes options coming Early Access too).
- The UI font and some colors have changed, along with some fixes to controller vs keyboard icons showing and other small UI issues.
- Fixes and improvements to placing and connecting reservoirs and planters in the greenhouse (more build mode tweaks coming in the next version).
- The default renderer for Windows was changed to Direct3 D12, in case anyone had problems with screen tearing from the Vulkan renderer in the demo.
- There have been optimization improvements that should help with frame rates on lower-end machines.

Going forward, I'll be able to provide patch notes on each specific version. Since this is the first version of the full game available at launch, I'm summarizing key changes made up to this point since the demo was first released. I'm keeping the demo and full game versions consistent as I iterate, so that people can try the demo first in the game's current state before deciding to buy the game.