Astoaria · published
Hey everyone :D
Steam Next Fest went great! Thanks to everyone who played the demo and sent feedback. A lot of this patch comes straight from your suggestions.
- Picking up items is now instant, no more waiting (removing placed objects with X still needs a short hold)
- Fixed some GPS modules disappearing after reloading a save (the fix applies to newly created worlds)
- Energy generators now last twice as long (durability might be removed completely for Early Access)
- Alfred's dialogues have a higher volume and balanced with other ones
- Fixed some resources, like red coral, that couldn't be harvested after reloading a world
- Resources in caves now slowly respawn, so you won't run out of materials to expand your airship
- All storages can now be renamed
- New autosave option in the settings: choose how often the game saves, or turn it off
- All machines, including the ones on your airship, can now craft using materials from nearby storages
- Adjusted some foliage colliders
- Removed the strong red haze inside caves at sunset
- Added some sfx
- Fixed some typos
- Optimizations
Thanks again, and stay tuned for next updates :D