Final pre launch Demo Release - v1.4

major update

Enarian: Orbital Command · published · build 26297617

Patch Notes

  • Further performance optimisations.

  • Added a new loot drop type: Cybernetic Implant. Boost the rarity and bonuses of your support pilots through invasive implant fitting. A new slot has been added to support pilot loadouts.

  • Tweaked fighter and destroyer flight models.

  • Added Responsive Pause. Press Space to pause the game, issue commands to wings, then unpause.

  • Added a story-driven prologue, Frontier Warden Cadet. Explore the game’s core systems through a story-driven tutorial.

  • Balancing changes:

    • Increased the speed and turning speed of frigates and larger ship classes.

    • Support pilots now gain veteran status through kills, just like normal ships. Veteran status is retained between contracts and gives them a bonus to their ship, which gets stronger with each rank.

    • Improved support pilot comments.

    • Buffed some larger ship types that felt underwhelming.

  • Fixed a duplication bug when returning from expeditions.

  • Player mines no longer attack convoy ships.

  • Uncollected salvage is added to your inventory after you complete a contract and return to the outpost.

  • Fixed a bug that caused distant ships to wander off into deep space.

  • You can now place defence platforms where you want them instead of having them placed randomly on a ring.

  • Fixed some logistical issues with haulers dropping off resources.

  • Fixed a bug that very occasionally caused players to lose research milestones.

  • Increased the difficulty and changed the completion style for Recovery contracts.

  • Updated the Support Pilots window.

  • Enemy incursions during expeditions now become more frequent and dangerous over time. Balance the potential gains against the risks.

  • Added achievements that can be tracked via the Commander menu and Steam.

  • Increased the number and range of defence platform turrets, and improved their targeting.

  • Buffed the Explosive Nova ability.

  • Covert Ops ships can no longer hack enemy ships and take you over the CP cap. Hacked ships now self-destruct instead.

  • Faction shops now stock parts that better fit their technology preferences.