Demo Update 1.2.0.40: New Menu Music, Visual Polish and smoother busy waves.

Brave Vegetable: Kitchen Escape · published

A new demo update is live! This patch brings a brand-new main menu theme, fresh art for Chilli's shots plus a small update to Character Select, sharper hero faces across the board, and a handful of balance and quality-of-life fixes.

Here's everything that's changed since 1.2.0.38.

New main menu music

Composer Andrew J. Daniels has put together a brand-new main theme for the menu, joining his Countertop and Knife Block tracks already in the demo.

Art and visual polish

  • Chilli's Fire Seed shots now have new seed and flame art with a bold outline, making your volleys much easier to spot in a crowded kitchen.
  • Crisper hero faces: portraits in Character Select and heroes on the board now match at every size and resolution, with cleaner eye outlines, catchlights, and a small tidy-up to Onion's brows and blush.
  • Character Select roster icons now have new background circles with a bit more breathing room around each vegetable.

Elite duets and balance

  • Elite duets: Neither the wave 10 Plate and Fork duet nor the wave 15 Salt and Pepper duet can be stunned, slowed or silenced once their team-up attack is underway. Weave through the attack and punish them while they catch their breath at the end. (Solo elite wind-ups can still be interrupted as before.)
  • Bitter Harvest: Each time you cancel the Rot during a run, the next cancel now requires one extra enemy defeated (starting at 5, then 6, then 7, and so on for the rest of the run).

Quality of life, performance and fixes

  • Fixed an issue where pausing the game could cancel incoming enemy spawns and boss attack warnings instead of freezing them in place.
  • Improved the adaptive LOD setting to give a much better performance boost during busy waves, which should help lower-end devices and local co-op games run more smoothly.
  • Preloaded hero ability visuals before combat begins to prevent small hitches the first time an ability is used.
  • Fixed power-up cards stretching when only one or two upgrades are offered on a reward screen.
  • Removed the extra wave-start sound on elite milestone waves.
  • Fixed the Demo Complete screen so it lists the right number of additional vegetables (21) waiting in the full game.

Thanks for playing the demo and for all the feedback so far!

Pantry Goblin Games