DESTROY! DESTROY! updates and balance changes

SPLEEN · published · build 26295792

DESTROY! DESTROY!

Row Clearing
- rows now consistently flash before clearing
- blocks now consistently disappear into triangles instead of pixel particles
- clearing four lines now makes a pleasing completion soundFLIP
- Flip has now been renamed "FLIP'N ATTACK"
- Flip now flips faster
- the ball now flashes between white and the level's darker color to increase visibility of the ball
- water and snow now slow the ball to 1/4 of its top speed until it hits another surface
- slowness no longer stack when hitting multiple bits of water or snow
- the ball now breaks through thin patches of snow instead of bouncing off
- Flip now starts at 15 seconds instead of 20Drill MIssile
- the drill missile now starts above the well, so it won't get stuck on blocks at the top
- a missile stuck in a falling block actually falls with the block nowLevel Difficulty
- with each level increase, Blizzard and Quake occur for a shorter amount of time, the drill missile and alien laser power up faster, and flip gets shorter (capped at 10 seconds), and its ball speed slightly increases Menu
- added "quit level" that takes you back to the main save game selection screen
- a game quit mid round doesn't count its high score


SPLEEN


Reports
- updated backend automated bug reportingThanks to everyone playing and sending reports!