🚀 Update v0.8.0 is Live!

major update

AGGRO · published · build 25077900

🏆 A "Leaderboard" has now been added to the game! Play competitively, climb the ranks, and prove your skills on the global leaderboard!

⚔️ Gameplay Updates

We’ve introduced a wide range of new features to enrich the core gameplay. These additions bring major improvements to both combat dynamics and the overall sense of progression.

  • New Purchasable Quest: Added The Cursed Pumpkin.

  • Daily Quest System: Complete daily objectives to earn bonus materials and experience points (XP).

  • New Weapon: The "Double-Barrel" shotgun is now locked, loaded, and ready for action!

  • Special Attacks: All weapons now feature a unique special attack (Right-Click).

  • Extra Weapon Slot: Added a secondary weapon slot. Your primary weapon remains fixed, while a secondary weapon can be purchased from the in-game market using materials.

  • Defense Cap & Population System: Defenses now have a placement limit (Starting capacity: 5 slots). You can expand this limit by increasing your village population.

  • Overhauled Decoration System: Decorations now play a major strategic role! Each decoration belongs to a specific category, granting extra stats, set bonuses, and increasing your village population.

  • Player Damage & Respawn Penalty: Zombies can now attack players directly. If you die, you will enter a respawn cooldown based on the current wave and lose 15% of your carried materials.

  • Smarter Zombie AI: Zombies now coordinate their attacks in groups, with the highest-health zombie taking the front line to tank damage.

  • Zombie Leaders: In standard zombie groups, the front-runner is designated as the Leader and gains bonus stats.

  • Map Rework: Reduced the overall map size by 35% and decreased the number of bridges from 2 to 1, creating a more compact and intense combat layout.

  • Onboarding & Tutorials: Added new in-game tooltips and guides; completely removed the starting narrator.

🖥️ UI Changes

We’ve overhauled the user interface to make it cleaner, more readable, and visually appealing. We are continuing to refine and polish the UI based on your feedback.

  • Complete UI overhaul with brand-new interface animations.

  • Removed redundant and cluttered menus.

  • Added instructional GIFs to info boxes and improved visual cues across the game.

  • Added directional damage indicators showing when and where you are taking damage from.

  • Added a toggle button for the Crosshair in the settings. You can now play with a crosshair enabled if you prefer.

  • Added dedicated health bars for both the Player and the Boss.

⚖️ Balance Changes

We are constantly fine-tuning the game to provide a better, more balanced challenge.

  • Reduced player attack range and base damage.

  • Defenses now occupy a specific number of defense slots scaling with their power.

  • Reduced the damage output of all defensive structures.

  • Reduced the explosion damage radius (AoE) of rockets.

  • Nerfed the Damage Boost and Attack Speed attachments.

  • Increased the health and damage of all zombies.

  • Increased Boss health.

🐛 Bug Fixes

Thanks to your continuous feedback, we are squashing bugs every single day. Thank you for your support!

  • Fixed an issue where defenses continued to attack after the demo ended.

  • Fixed pathfinding issues causing zombies and villagers to get stuck in place.

  • Fixed an issue where villagers would stray off the designated paths.

  • Fixed a bug preventing exploding zombies from dealing damage.

  • Fixed invisible rocks during the Boss's special attack.

  • Fixed exploits allowing defenses to be placed inside the lake or stacked on top of each other.

  • Fixed an issue where decorations could be placed directly on roads.

  • Fixed a bug causing projectiles to freeze mid-air.

🌐 Localization

  • Fixed various translation and localization errors.

  • Resolved "Missing Translation" placeholder errors across several languages.

  • Fixed character and font display issues in Simplified Chinese.

Thank you everyone for your valuable feedback! As a solo developer on this journey, your support means the world to me. I can't wait to hear your thoughts on the new update. Have fun!

NoMadDev

🚀 Update v0.8.0 is Live! · AGGRO patch notes · SteamPeaks