Demo Update: Number-Key Spells, Longer Rope, Leader Totems & More

Mana Boom · published · build 26292527

Thank you for all the feedback this week! This update is packed with changes you asked for.

🎮 Controls

  • Number keys for spells: keys 1–8 now match the 8 slots of the weapon wheel, clockwise from the top. The wheel shows each slot's shortcut, and ammo is displayed in a bigger ×N format.
  • Two new options in Settings → Controls (both off by default):
    • Number Keys Use Instantly: pressing a number key selects the spell and casts it right away
    • Back to Mana Boom After Use: automatically switches back to Mana Boom after you use a spell

  • Longer rope: max rope length increased from 450 to 500. You can now grab flags in Capture the Flag from farther away too.
  • Hook point marker: while aiming, a glowing cyan diamond now shows where your rope can latch onto terrain
  • Clearer Mana Block / Spider Web aiming: when your cursor is out of range, it shows a red block (or red circle for webs), and a dashed outline shows where it will actually be placed
  • Rope tug-of-war: if someone hooks you while you're hanging on your rope, you no longer get yanked off. You only get pulled a little, and it turns into a tug-of-war. Swing hard away from them to snap their rope and fling them away. If they fall off the map, the KO goes to you!

🏁 Modes & Maps

  • Jump Race Leader Totems: 4 totems along the course fire only at whoever is in first place. They don't deal damage, they just shove the leader sideways. On by default; you can turn them off in the rules.
  • Shifting Wildlands: the map now scales with the number of players, so small matches are more compact with less running around
  • Quick Match: choose a minimum number of players (2 / 4 / 6 / 8). With an odd number of players, an AI can join to even things out.
  • Capture the Flag mode cards now show the Drop Flag key
  • Play with Bots in the Quick Match popup now takes you to the mode select screen, so you can pick the mode, map and AI yourself while matchmaking keeps running in the background. It used to drop you straight into Deathmatch.
  • Faster Jump Race bots: bots no longer shuffle in place before each jump. Each jump is about 3× faster, and they get eliminated much less often. Easy bots were retuned to stay slower and more relaxed.

🛠️ Fixes From Your Reports

  • Real spawn protection: in Deathmatch, Capture the Flag and Broom Battle, you're now fully protected for 2 seconds after respawning: no damage, knockback or status effects
  • Dropped or knocked-away flags no longer teleport back to where they were picked up
  • The Drill now stops at indestructible walls instead of burying you inside them
  • Tutorial training dummies reset if they get knocked off the map, and Swap can no longer trap you in a sealed chamber
  • Fixed spawn points in Shifting Wildlands sometimes being moved onto sharp peaks

👗 Customize

  • New Legs slot with Striped Stockings. Color the light stripes, dark stripes and shoes separately.
  • Hovering a color button now makes that area flash on the preview, so you can see exactly what you're changing

Please tell me how these feel, especially the number keys, the longer rope and rope tug-of-war, and the Leader Totems and faster bots in Jump Race. I read every post in the discussions!

Thanks for playing! If you're enjoying Mana Boom, please add it to your wishlist 💜

Demo Update: Number-Key Spells, Longer Rope, Leader Totems & More · Mana Boom patch notes · SteamPeaks