I Can't See You · published · build 26285572
Bots
Add up to 7 bots to any match from the lobby, on Easy, Medium or Hard.
You can now play solo: one player plus bots is enough to start a round.
Bots play by the same rules you do. In the dark they only make you out up close, when your flashlight is on, or when you’re caught in their beam. They hear footsteps and gunshots and come looking.
When a bot spots you, its flashlight comes on, so you’ll see the beam before the first shot. A bot firing at you in the dark is far less accurate.
Hard bots react fast and aim well. Easy bots… don’t.
Round timer
New “Time limit” setting in the lobby: no limit, or 2 to 99 minutes a round (10 by default).
The clock counts down in the top left while a round is live. When it runs out, everyone still standing wins the round.
Strike a pose
Ctrl + 1-9 / 0 strikes one of 10 poses. Everyone sees it, and your camera pulls out so you can see yourself.
Moving, jumping or firing ends the pose.
Smarter decoys
Dummies now stand up like a real player.
Press R with the dummy in hand to switch between standing and ragdoll.
Hold a dummy and press Ctrl + number to place it striking that pose.
Guns
Your gun always points where you’re looking, and everyone else sees it that way too. Right-click still tightens your aim.
No sprinting with a gun out. Switch to another item to run.
Also new
Spectator mode: choose “Spectate the match” in the lobby to watch instead of play. Great for a commentator or a streamer’s co-host.
Anti-camp rule: stand still in the dark too long and your flashlight turns itself on, with a 5-second warning. The host sets the time, or turns it off.
Glowing doors: doors and doorframes have a faint outline, so you can find your way out in the dark.
A whole new interface
Redesigned HUD with item icons, ammo badges and on-screen key prompts.
Redesigned lobby: icons for every rule, host, team and spectator badges, and everyone can open it with Tab.
Stage pictures in the stage select, the lobby and the loading screen.
Cleaner menus, buttons and settings throughout.
Fixes
Forest: bushes no longer act as invisible walls. Bullets pass through bushes and small trees, and you can walk through (and hide in) bushes.
Forest: the walls around the map are solid now, so you can’t walk out of the play area.
If you fall out of any stage, you’re put back on a spawn point instead of dying.
Rounds with bots now always end, and bots no longer pile up in the lobby after a match.
Your gun can no longer be dropped by accident. It only leaves your hands when you die.
Thanks to everyone who’s played, streamed and sent feedback. Keep it coming in the Discussions!