Build 43: Dark Fantasy Retro Test

Zotenhold Playtest · published · build 26285113

@everyone

**⚔️ ZOTENHOLD - BUILD 42: A NEW WAY TO PLAY ⚔️**

Zotenhold is now played in **first person**, in a new **retro dark-fantasy look**. Update the Playtest in your Steam Library and jump in.

**🗡️ First person**
• You see the fight through your character's eyes - your arms, your weapon, your spells
• Click to attack whatever is in front of you - no need to look down at small enemies
• Enemies stay in view: small mobs stand a step back, chargers hop back after they hit you
• When you go down you stay in your own eyes and can watch your team come to revive you
• Prefer the old view? Options → Video → Camera → Third person

**🌙 The retro look**
• On by default: chunky pixels, film grain and a fire-lit night over the whole game
• New pixel fonts on every screen
• Options → Video → Retro look: Subtle / Medium / Strong / Capture (best for recording) / Off

**🔥 Combat & effects**
• Fire zones are now a burning heat mist (the Alchemist's stays violet)
• Meteor Shower and Mortar Barrage drop their meteors and shells with no ground fire
• Area effects and aim rings follow the stairs instead of floating flat
• Aim previews now show the real shape of the hit (Thorn Hedge, Healing Bloom, turrets, mines, traps and more)
• Stuns leave enemies standing dazed instead of knocking them flat (only shoves knock down)
• Turrets, totems and other constructs can no longer be placed on roofs, wall tops or inside the well
• Less stutter the first time an effect is cast

**👹 Enemies**
• Every monster is tougher: +25% health and +25% damage, bosses included
• Health bars and names sit just over each enemy's head, low on small mobs, high on big ones
• Enemies climbing the walls now actually climb - hand over hand, then pull themselves over the top
• Thrall attacks no longer skate across the floor
• Boars, hounds and Grublings hop back after a charge

**🔊 Fixes**
• Boss sounds now play for everyone in a party, not just the host
• Controller: R1/L1 switch between Renown Tree, Titles and Guilds, and the stick reaches the tabs
• The vote screen shows the class coming next - the **Beekeeper** 🐝
• The game's taskbar and window icon is now the knight, matching Steam

Tell us what you think of first person and the new look - this is the biggest change Zotenhold has had. 🛡️