Fresh Market Simulator · published · build 26282885
Hi everyone,
a YouTube video of the demo showed us where the first day still feels rough. That is exactly what we worked on – thank you for that!
Fresh produce at last: "Fruits & Vegetables" licence
New licence for $300, available from store level 3.
8 new products: lemons and onions in a net, limes in a net, kiwis in a tray, plus sweet potatoes, avocados, nashi pears and ginger sold by the piece.
All fruit and vegetables are based on real photo scans and go on the produce stand or in the cooler.
Checkout
At the card terminal you can now type the amount with the number keys or the numpad. Enter confirms, Backspace deletes a digit, Delete clears everything.
You can also press the terminal buttons with the left mouse button.
Options
New under Controls: "Head movement while walking" can be turned off. By default the camera now bobs noticeably less.
Staff
Your employees wear green work clothes, so they are easy to tell apart from customers.
Tutorial
Now explains that the clock only starts when you open the store and that the store closes at 10 PM (you can also end the day earlier).
Shows how to change prices (look at a price tag and press E) and where empty cartons go (buy a trash bin at the office computer under Structures, place it with B).
Demo
Checkout, options, staff and tutorial are improved in the demo too. The "Fruits & Vegetables" licence is part of the full game.
Fruit and vegetable models: Poly Haven (CC0).
Have fun stocking up!
The GFZ Games team