Build 0.07 – Customers, sleep & the Large 3D Printer

major update

Title II · published

Hey everyone! Build 0.07 is mostly about one thing: selling guns. We rebuilt the customer and order system from scratch. You can also sleep through the night now, rifles get their own big 3D printer, rusty parts get a proper washer, and joining a friend's game has been reworked.

Customers & orders

Your customers

  • Sell a gun to someone on the street and they become your customer. Later, they'll text you when they want more.
  • Every pedestrian in town has their own name and portrait.
  • The new Customers app on your phone lists everyone you've sold to: their photo, neighbourhood, how many guns they've bought and how often they order.
  • Customers show up on the phone map as pink diamonds.
  • Customers stick with the kind of gun they last bought, and nobody asks for a gun you can't make yet.

Haggle by text

  • In the new Messages app, customers write to you with orders, thank-yous and complaints.
  • Haggle right in the chat: DEAL at their price, COUNTER with your own, or DECLINE. Push too hard three times and they walk away ("Forget it.").

Meet up and hand over

  • Once you agree on a price, pick a 3-hour delivery window on a 24-hour clock. The customer chooses one of 17 meeting spots near where they live, and the meeting appears on your map.
  • MARK a meeting to get an on-screen marker with the customer's name and distance.
  • Press E on the customer to open the hand-over screen and put the guns in one by one. An acceptance bar shows whether they'll take the deal. The wrong gun or a lower quality is never accepted.
  • From level 2, some orders ask for two or three guns. Bring fewer and they might still take them.
  • Show up late and they'll order less often. Don't show up at all and the order is cancelled. Deliver on time and in full, and they'll order more often.
  • You can take a limited number of orders a day, and the limit grows as you level up.

Out-of-town cargo (level 5+)

  • Every couple of in-game days, a buyer from out of town may write to your MoleWeb inbox, asking for a bulk lot or one or two Excellent guns.
  • They pay double the street price. Accept within a day, then ship the lot from the cargo desk at the post office within 2 days.

Heat

  • Selling guns no longer raises your Heat. Getting caught by a cop in the act still does.

Sleep

  • Press E on a bed after 20:00 to sleep. You wake up at 04:00 the next day, and the game saves.
  • At midnight the clock stops, and so do your machines, until you go to bed.
  • While you sleep, your printers and the parts washer keep working, your Heat cools down, and no raids come.
  • Co-op: morning comes when everyone is in bed. Friends can share a bed.

Workshop

  • New station: the Parts Washer. Load up to 10 rusty parts and a Rust Remover, pour it in, drop the trays into the bath and wind the timer. It rings when the parts are clean. Pull the drain lever afterwards.
  • New station: the Large 3D Printer. Rifle bodies are too big for the small printer, so the AKS-74U (level 2+) and the AR-15 (level 4+) now need the large one. It costs $2,400 at Clement's Print & Supply and appears on his shelf from level 2.
  • The 3D printers now move while they print. The bed slides, the head traces each layer and the gantry climbs, each with its own sound.
  • A P320 body prints in about 2 minutes.
  • The P320 is now built from three parts: frame, barrel and slide.
  • The recipe sheet now lies on the workbench, so you can read it while you build.
  • When you place a station or a piece of furniture, the preview turns red if it would end up inside a wall.

Shops

  • The smuggler's kiosk in Wabun Park sells the Workbench ($900) and the Parts Washer ($200).
  • MoleWeb is now only for messages and cargo requests.

Quests & interface

  • Learn the Trade has been reworked. The tracker is now a checklist, the waypoint always points to the next thing you need, you wash the parts while the body prints, and the job ends with selling your first pistol.
  • The quest tracker moved to the top-left, and the big banners are gone.
  • NPC speech now appears as subtitles at the bottom of the screen.
  • The PHONE button shows an unread count and plays a sound when something arrives.

Co-op

  • Joining a friend's online game has been reworked. The menu now tells you what's happening at each step ("Joining...", "Connecting...") and, if something fails, why.
  • When the host goes back to the main menu, their game closes properly and leaves the list.

World

  • Dan now opens his front door and walks out to meet you.
  • Shopkeepers got poses that fit their spot: Frank sits in his chair, nurse Dana types at reception, Clement stands at his counter.
  • The old Northside gang stash is now a repair workshop with three workers.
  • Armed NPCs keep their guns holstered until there's real trouble.
  • Your home: a new iron bed to sleep in, and the bed, sofa, table, chairs and fridge can be picked up and moved.
  • Sit anywhere: press E on a chair, sofa or armchair to sit down.

Other changes

  • A full in-game day now lasts 24 real minutes (one in-game hour is one real minute).
  • Street cops can no longer be bribed on the spot. Bribes still work at checkpoints, at traffic stops and at the station desk.
  • Mack at the shooting range now opens at 09:00 every morning.
  • Lots of quest texts, hints and dialogue lines were updated.

Thanks for following along! Questions and feedback are always welcome in the Steam discussions.