THE DEAD WE KNEW · published · build 26283948
Hotfix 0.1.4 is now live! This update includes several important bug fixes and gameplay improvements based on your feedback.
Fixed issues with large rocks along the coast that could prevent players from moving through certain areas properly.
Fixed an issue where chests placed next to each other could sometimes interfere with one another.
Fixed issues where items could unexpectedly appear in or disappear from chests after loading a save, or where chests would not function correctly.
Fixed an issue where NPC gunshots could not be heard from a distance.
Added additional on-screen warnings for hunger and thirst.
Fixed an issue where logs could remain floating in the air when the log cart destroyed.
Fixed an issue where meat could unexpectedly appear in the meat dryer after loading a save.
Fixed an issue where meat stored in the meat dryer could sometimes spoil over time.
Fixed an issue where items being traded could disappear from the trader's inventory when closing and reopening the trading interface.
Fixed an issue that could cause the trader to give players more money than intended.
Fixed an issue where repeatedly clicking the left mouse button while using an axe could interrupt the attack animation before it finished.
Increased the destruction threshold of crafted structures, making them more resistant to damage.
Updates may cause crashes or corruption in save files created in previous versions. We recommend updating the game when you're ready to start a new game, as older save files may not work correctly with the latest version.
Thank you for your continued feedback and support! We're committed to improving THE DEAD WE KNEW with every update, and your reports help us make the game better.