FLOODLINE Playtest · published · build 26283445
## Playtest Update — Oct 28
**NEW: Race Mode**
- Pick Race on the expedition map to race your crew through the cave.
- Every racer is on their own: medkits, tablets and rescues only work on yourself.
- Racing solo is a time trial against your best time on that course.
- It's brand new, so please tell us what breaks!
**Joining games**
- You now need the same version as the host to join. If you're turned away, update the game on Steam.
**Combat**
- Revolver shots knock enemies and teammates back much harder.
- Shooting a teammate does heavy damage, and a headshot downs them.
- The machete now hurts teammates (3 hits downs someone).
**Caves**
- Faster loading into caves, especially at the deeper depths.
- More loot at every depth, with the biggest increases deeper down.
- Depth 5 is shorter: 3 grand caverns instead of 4.
- Depth 3 and below now have an action room on the main path.
- Removed the skip lanes.
**Basketball**
- Passes now track your teammate. Whoever touches the ball first catches it, if they have a free hotbar slot.
- The ball goes see-through while you hold a shot, so you can line up long shots.
- Pump fake: press right-click during your wind-up.
- Grab rebounds just by running into the ball.
- The net now swishes, with new swish and rim sounds.
**New boat**
- A brand new boat for departures and extraction.
- The ropes course now has its finish bell.
**Fixes**
- Dropped items no longer seem to fall through the floor or vanish.
- Getting revived now refills your air, so you won't drown again right after a revive.
- Fixed a treasure spawn that was buried under the floor.
- Fixed floating rocks and wall decorations.
**Other**
- NPCs now talk in speech bubbles above their heads instead of in the chat.
- Controller button prompts that still showed keyboard keys (like basketball's "E to pick up") now show the right button.