Stability Improvements

Acatalepsy · published · build 26282322

  • Attempted fix for clients seeing the incorrect level on the level loading screen.

  • Attempted fix for inventory not being cleared when a player dies in rare instances.

  • Fixed a bug that caused the battery task to remove two batteries from a client's inventory when the client had two or more batteries and interacted with the task.

  • Adjusted logic around picking up items and saving the inventory, hopefully preventing the inventory from not saving properly between levels.

  • Fixed the "Mall" notification from not showing up when entering the "Mall" level.

  • Adjusted logic around entering spectator, hopefully ensuring the proper spectating mode when a client dies.

  • Fixed a visual bug causing the adrenaline to read "-1/1" uses in the inventory. Now properly reads "1/1".

  • Items can no longer be dropped when the player is standing on the entrance lift or exit lift.

Hoping these changes fix some weird multiplayer bugs. I don't have time to do extensive testing, but the solutions implemented are potential fixes. Please bear with me as I find these fixes.

Remember that smaller content updates are less likely to appear going forward as I work on major changes.