须弥仙业 · published
Hello, cultivators! This Demo update is now live, bringing 36 improvements and fixes.
REALMS & RESOURCES
1. Removed realm restrictions so you can continue cultivating and advancing.
2. Demon Tide and Demon-Suppression Tower runs now settle rewards and end at the current content boundary, preventing entry into unfinished stages.
3. New games now start with 5 Iron Ore.
4. Increased the proportion of Iron Ore obtained from mining.
5. Increased the proportion of Iron Ore in secret-realm ore rewards to ease early material shortages.
SAVES & PRODUCTION
6. Daily progress is now saved locally, reducing the impact of game-server instability.
7. Adjusted cultivation, alchemy, farming, and other production calculations so server disconnections and online time verification no longer leave them stalled.
8. Fixed miners stopping production in an off-screen realm after switching realms.
9. Adjusted the order of offline income and annual stipend calculations to prevent disciples from incorrectly leaving over unpaid stipends when sufficient income was available.
DESKTOP MODE & CONTROLS
10. Hold the left mouse button on the Taiji symbol to drag the entire desktop game window.
11. Hold ESC to open settings. A short press will not exit the game.
12. Fixed a freeze triggered by pressing ESC.
13. Added proportional scaling for desktop mode on smaller screens.
14. Improved popup sizing to reduce clipping at screen edges.
15. Added a Desktop Display setting with automatic fitting and selectable widths.
16. Immersive mode now allows interaction with every unlocked realm, rather than only the main realm.
17. Buildings can now be moved across the available realm views in immersive mode.
18. Pills can now be administered in different realms while in immersive mode.
19. Disciples can now be assigned to and removed from jobs in different realms while in immersive mode.
DISCIPLES & JOBS
20. Increased spacing between disciple names and realm labels to reduce overlap.
21. Improved width handling for long names and the “Ready for Tribulation” status.
22. Applied the same name and realm layout improvements to building assignment screens.
23. Added question-mark buttons to altar defender, guardian, and selection portraits so you can inspect realm, combat power, and other details.
24. Added controls for removing disciples from their assigned jobs.
25. Fixed failures when assigning disciples to mining slots.
26. Fixed failures when starting alchemy.
27. Fixed alchemy and forging slots remaining occupied after a disciple changed jobs.
28. Fixed the male sect leader appearing below ground while cultivating in the plaza in his mortal-body form.
29. Fixed roster changes causing cultivation slots to reference the wrong disciples and replace their original occupants.
SECLUDED CULTIVATION
30. Secluded cultivation can now be ended early while retaining cultivation progress already gained.
31. Disciples automatically leave secluded cultivation when their experience is full and they are ready for tribulation, without receiving a new cooldown.
32. Attempts to enter secluded cultivation with full experience are now blocked with a clear message explaining that tribulation is available and further secluded cultivation is unnecessary. No cooldown is incurred.
33. Normal secluded-cultivation cooldowns now display their remaining time instead of only showing a generic failure message.
34. Fixed disciples becoming stuck at the entrance to the Songgu cultivation dwelling while their status remained “Heading to the dwelling.”
TUTORIALS
35. The sect leader now stands still during the pill-feeding tutorial. The first boss invasion is introduced after the beginner quests are complete. The view switches to the altar’s realm and guides you through assigning defenders and a guardian, then activating the sect-protection formation. The attack begins immediately after preparations are complete.
36. Fixed duplicate flashing tutorial rings. Only the current target is highlighted, and the interface automatically scrolls to bring lower buttons into view.
UPDATE & SAVE INFORMATION
This update will not forcibly close a running game. Please save and exit normally, then wait for Steam to finish updating before launching again.
Steam cross-computer save restoration is still being tested on a second computer and is not yet fully enabled for all players. Please keep the save files on your original computer for now.
I apologize for the disruption caused by lag, assignment errors, clipped interfaces, and save-continuity issues.
WHAT COMES NEXT
I will continue improving the current Demo and fixing its bugs while developing a redesigned Demo. The new version will focus on gameplay flow, clearer tutorials, more idle gameplay, and improvements to installation size and performance. The existing world, characters, and skills will carry forward.
Thank you for playing and sharing your feedback. The game still has many shortcomings, and I will keep working through them.