They Were Here First Playtest · published · build 26279747
Highlights
Debris
Explosions, Dive Strike, heavy shots, and a building hitting the ground throw rocks. Walk through the loose stones around the base and kick them around. Options > Gameplay > Debris: Off, Low, Normal, or High. Integrated GPU mode limits Debris to Off or Low.
Knife blood
Kills with the knife coat the blade. The blood drips and fades after some time.
Gun looks
Singularity turns the pistol purple, Railgun orange-red. Beam turns the rifle deep blue, Heavy MG amber. Lights brighten as the alt fire recharges and go dark when you lack the energy.
Image: pistol and rifle in each upgrade-path look
Performance boost on huge enemy count.
General balancing.
If you are enjoying the playtest, a wishlist helps a lot.