New puzzles in the Workshop
- Cogs: fit copper gears onto brass axles so the crank turns the music box.
- Marble Run: lay pipes so the marble can roll all the way down.
- Pebble Paths: draw ribbon routes to join matching stones without crossing.
- Balance the Shelf: arrange the items so the shelf stays level.
- Tea Tray: set out the tea things on a lace-doily tray. A clue card highlights the clues for whatever you're holding.
The cabin gets a makeover
- The whole game now uses cabin materials: paper cards, brass buttons, wooden trays and warmer screens.
- Hand-drawn cabin artwork replaces emoji across the game.
- Completion screens, badge awards and dialogs have all been reworked.
Puzzle improvements
- Postcard Jigsaw: pieces are now cut as real jigsaw shapes with tabs and blanks. Your progress is saved if you leave partway through, and a finished postcard gets a "Collected" postmark.
- Sliding Puzzle: every level has its own picture: a cottage, a winter cabin and a fireside. You can peek at the finished scene, and there's a switch to hide the picture and play with plain numbered tiles.
- Picross: drag to fill, clear or mark a whole run of squares, and switch between Fill and Mark. Finished clues fade out.
- Turn It Off: now played with lanterns at night, with a tap preview, hints and a moonrise when you finish.
- Word Search, Crossword and Clue Grid: new paper boards, with smoother drag selection and word editing.
- Memory Match and Winter Pairs: cards are now animated.
- Memory Pattern, Constellation Trace, Codebreaker, Word Scramble, Word Rescue, Odd One Out, Fleet Finder, Four in a Row, Noughts and Crosses: visual and gameplay polish.
- Solve timers now count only active play time, so breaks don't count against you.
Fixes
- Fixed a Picross snowflake puzzle that could never be completed.
- Fixed the Matchsticks computer opponent playing the wrong strategy in "last one loses" games.
- Fixed a drag in the Sliding Puzzle sometimes counting as two moves.
- Improved controller navigation and focus throughout the menus.
- Fixed returning from a puzzle sometimes taking you to the wrong screen.