Version 0.7.1

major update

Infinite Rails · published · build 26255468

✨ Features

  • Added V60 locomotive - the DB V 60 shunter with its own cab desk, sittable seats, climbable steps and six liveries
  • Added Handcar - a hand-pumped draisine you drive by pumping its lever in rhythm
  • Added Locomotive depots 2 and 3 - a wooden two-road engine shed and a stone one-road shed, which is now the starter depot of new worlds
  • Added roads - asphalt roads with T and X junctions, level crossings with automatic barriers and road signs
  • Added Omm52 and Eaos open wagons, carrying coal or wood
  • Added BR Class B tank wagons
  • Added Coal loader - the coal mine's loading tower on its own, fed from Coal Storage
  • Added Derailer - clips onto the rail and derails trains, controlled by radio
  • Added wooden power poles with wires strung between them
  • Added 19 new road signs and a new Signs shelf in the inventory
  • Added timber and concrete buffer stops
  • Added walls for switches in all five wall textures
  • Added rain drops on glass windows, running off with the airflow while moving
  • Added a new look for the whole UI and full gamepad support
  • Added a biome view and a fast zoomed-out overview to the map
  • Added a global server list with shared relay codes, also available on the website

🔧 Tweaks

  • Updated the game to Unity 6
  • Volumetric clouds are now synced in multiplayer
  • Locomotive depot 1 has a new model with solid walls and a concrete floor
  • Train buffers now compress against buffer stops
  • Coal chute closes itself once the wagon below is full, with a new coal pouring sound
  • Coal Storage shows coal carried in on a belt conveyor
  • Ballast now blends smoothly into the terrain and is no longer lit brighter at night
  • Lower resolution in full screen now only affects the 3D world, the UI stays sharp
  • Cab desk has a realistic horn button and emergency stop, plus buttons to see through the desk and open train customisation
  • Emergency brake rod slides out when the handle is pulled
  • Main menu background ride now runs through the new terrain
  • Close windows with the X in the header
  • Faster loading and less memory thanks to simpler collision meshes on the sawmill, refinery, stations and turntable
  • Added distant LOD models for the V100, the turntable and the freight depot
  • Weather is now on by default for new worlds

🐛 Bug fixes

  • Fixed the game crashing on the logo when a firewall blocks it
  • Fixed passenger car preview blinking while placing trains
  • Fixed dark smudges on the Class 08 cab and body
  • Fixed light stripes on the floor of Locomotive depot 1
  • Fixed compass labels not showing
  • Fixed a dark line along the ballast with ambient occlusion on High Fidelity
  • Fixed map teleport going to the release point instead of the held spot
  • Fixed flickering dark patches on the map when zoomed out
  • Fixed dragging the inventory list starting to build the tile under the cursor
  • Fixed brick wall textures being squeezed and jumping every 2.4 m
  • Fixed Coal loader raising a platform under itself
  • Fixed closed-cab sound muffling flickering on fast machines