This patch grows Frazzah's Hearthwarden tree, adds a Restart button to the campaign hub and fixes a batch of things you reported. Thank you for the reports and the forum posts, many of these came straight from them.
Frazzah's Hearthwarden tree
- Five new skills: Lingering Rime, Shatterburst, Hearthguard's Challenge, Frostguard and Winter's Rampart.
- Aegis of Frost now shields for 5. Reinforced Aegis shields for 8 and stacks up to two casts (16).
- Hearthguard's Challenge adds its barrier to a Frost Barrier you already have, up to 16.
- Shatterburst now bursts from the broken barrier with an ice explosion, and its description shows its damage as true damage.
- Frostguard's empower button now shows its text.
- The Frost Barrier dome fits large creatures better. Morrathil's is no longer huge, and on an Ice Wall the dome now shows around the wall.
- Ice Clones that melt or are destroyed without exploding now shatter with a small burst instead of vanishing.
- Frost Retaliation, Marshal's Decree and Glacial Challenge moved in the tree. If you owned one without its new prerequisite, its points are refunded so you can spend them again.
Campaign
- New Restart button in the hub restarts the current chapter from its beginning. Campaign only, for the host.
- Leaving a new game from the lobby no longer leaves an empty save under Continue. Old empty saves are cleaned up.
- After a checkpoint load, the camera returns to your last view for that level and fades in.
Party and controls
- You can now click Synn to take control while she is in Mist.
- Auto-select waits until your eternal is out of movement too, not just actions.
- Revived eternals now rise from the ground instead of snapping to their feet.
- The Treant keeps pace with Morrathil: its movement goes from 4 to 5. Its grown forms are unchanged.
- The Treant no longer walks back and forth and wastes its turn.
- Movement cells clear when the eternal walking them dies.
- Blade Ward and Pebble Shield keep their glow on the skill bar after you switch eternals or load a checkpoint.
- Turning Blade Ward off no longer shows the recast badge while it is on cooldown.
Camera, sound and interface
- The locked camera no longer dives under your eternal's feet next to rocks and walls. It looks over the obstacle instead.
- Mouse wheel zoom is smooth again and a little faster by default.
- Footsteps now keep time with each creature's walk or run. Frazzah no longer sounds like a galloping horse.
- The combat log stays where you are while you scroll up to read. The tutorial now tells you to click an entry for its full breakdown.
Fixes
- Fixed a rare error when switching eternals right after a cast.
- Fixed an error when returning to the lobby with a controller.
- Fixed an error in the party menu when the next eternal was picked automatically.