Patch 1.1.1: Frazzah's Hearthwarden tree and a Restart button

Eternally · published · build 26280562

This patch grows Frazzah's Hearthwarden tree, adds a Restart button to the campaign hub and fixes a batch of things you reported. Thank you for the reports and the forum posts, many of these came straight from them.

Frazzah's Hearthwarden tree

  • Five new skills: Lingering Rime, Shatterburst, Hearthguard's Challenge, Frostguard and Winter's Rampart.
  • Aegis of Frost now shields for 5. Reinforced Aegis shields for 8 and stacks up to two casts (16).
  • Hearthguard's Challenge adds its barrier to a Frost Barrier you already have, up to 16.
  • Shatterburst now bursts from the broken barrier with an ice explosion, and its description shows its damage as true damage.
  • Frostguard's empower button now shows its text.
  • The Frost Barrier dome fits large creatures better. Morrathil's is no longer huge, and on an Ice Wall the dome now shows around the wall.
  • Ice Clones that melt or are destroyed without exploding now shatter with a small burst instead of vanishing.
  • Frost Retaliation, Marshal's Decree and Glacial Challenge moved in the tree. If you owned one without its new prerequisite, its points are refunded so you can spend them again.

Campaign

  • New Restart button in the hub restarts the current chapter from its beginning. Campaign only, for the host.
  • Leaving a new game from the lobby no longer leaves an empty save under Continue. Old empty saves are cleaned up.
  • After a checkpoint load, the camera returns to your last view for that level and fades in.

Party and controls

  • You can now click Synn to take control while she is in Mist.
  • Auto-select waits until your eternal is out of movement too, not just actions.
  • Revived eternals now rise from the ground instead of snapping to their feet.
  • The Treant keeps pace with Morrathil: its movement goes from 4 to 5. Its grown forms are unchanged.
  • The Treant no longer walks back and forth and wastes its turn.
  • Movement cells clear when the eternal walking them dies.
  • Blade Ward and Pebble Shield keep their glow on the skill bar after you switch eternals or load a checkpoint.
  • Turning Blade Ward off no longer shows the recast badge while it is on cooldown.

Camera, sound and interface

  • The locked camera no longer dives under your eternal's feet next to rocks and walls. It looks over the obstacle instead.
  • Mouse wheel zoom is smooth again and a little faster by default.
  • Footsteps now keep time with each creature's walk or run. Frazzah no longer sounds like a galloping horse.
  • The combat log stays where you are while you scroll up to read. The tutorial now tells you to click an entry for its full breakdown.

Fixes

  • Fixed a rare error when switching eternals right after a cast.
  • Fixed an error when returning to the lobby with a controller.
  • Fixed an error in the party menu when the next eternal was picked automatically.
Patch 1.1.1: Frazzah's Hearthwarden tree and a Restart button · Eternally patch notes · SteamPeaks