Beta 0.999 Update

major update

Antarctic Showdown · published · build 26276615

Preparations for the full release are now underway. This patch marks the end of further updates to the beta version.

Beta 0.999 Update

AI Improvements

  • Fixed the artillery targeting marker moving outside the map at long ranges. AI now aims using the actual target position and available attack range.

  • AI can now observe bullets fired by a stealthed opponent, estimate the firing location, and return fire toward it.

  • AI now checks for pits and out-of-bounds hazards before rush attacks and chooses a safer attack direction when possible.

  • Adjusted AI to be less hesitant around turret warnings when it has sufficient movement speed and an advantage in health and firepower. Actual projectile avoidance remains active.

  • Improved the upper-right score display to keep the target at 6 when the AI needs six wins to win the match.

Combat and Display Fixes

  • Fixed being unable to recall a strongly thrown harpoon by pressing reload while it was still in flight.

  • Fixed dashing into walls while flying being blocked by a separate wall check.

  • Improved expiration handling for invincibility and protective shield effects.

  • Fixed the remaining Cat Lives counter not decreasing on the client.

  • Fixed shurikens dealing no damage to walls while piercing during recall.

  • Prevented repeated recall-piercing damage to the same wall.

Pause and Rematch

  • Pause requests can now be sent and accepted during upgrade selection in online matches.

  • Fixed pause request notifications disappearing immediately during upgrade selection.

  • Fixed the countdown unit displaying the Korean word for “seconds” in every language.

  • Fixed cases where simultaneous rematch selections could fail to register a vote or cause the game-over screen to reappear.

Returning to the Lobby and Leaving Online Sessions

  • Players can now return to the lobby through the options menu in both 1v1 and AI battles.

  • Added a Leave button to the options menu while connected to an online session.

  • Selecting Leave opens a Yes/No confirmation dialog. Yes becomes available after 5 seconds.

  • The opponent also sees a notification and the same countdown. The countdown continues while paused.

  • Notifications are cleared when leaving is canceled or the connection ends.

  • Added translations for the new messages in all 12 supported languages.

Disconnection Handling

  • Improved disconnection detection to address cases where the remaining player became stuck after a forced quit or connection loss.

  • If a guest leaves, the remaining host returns to the existing lobby.

  • If the host leaves, the remaining guest returns to the main menu and receives a disconnection notification.

  • Pause, upgrade selection, and leave notifications are cleared when returning.

Beta 0.999 Update · Antarctic Showdown patch notes · SteamPeaks