Patch 1.3.5: Your feedback, round two

Space Defender: Frontier Squadron · published · build 26271927

Arcade

  • Rock Breaker: the local high scores were out of reach. The champion now sits at 12,000 to 16,000 at Horizon, and tables you have already played are adjusted once. If your best is now on top, the Champion achievement unlocks at your next game there.
  • Pinball: its sound effects now follow the Effects volume, and the arcade music no longer stutters when a cabinet starts.
  • Dune Rally: smoother races. The ground around the circuit is no longer rebuilt mid-race.

Gameplay

  • Allied ships you meet on the routes now hit harder in the later zones, so they actually help.
  • Reinforce no longer takes apart your only copy of an item: if it is not mounted, you need a second copy.
  • Pirate captains show what they bring before you choose, and delivering or recruiting one now asks for a confirmation.

Planets

  • Taking off now gives you fresh controls. This should fix the ship sometimes refusing to turn after a sortie.
  • A red arc could stay on screen after the rover was destroyed. Fixed.
  • Backing the rover up the ramp into the hold now takes off too.

Interface

  • Big nuggets are now shown in the hold.
  • The promotion reward now says « one more crew member » (seats come with the hull, the rank lets you hire more). The Crew tab says it as well.
  • Ship cards show the stats first, then the description.
  • The Players screen has a tip for Remote Play Together: a gamepad is best for player 2.

Thank you for all your reports on the forum, in the reviews and on Discord.