Rescue Ops · published · build 25098625
Added shader compilation
Can now ping from vehicles
Optimized the fire, we like the simulation but burning your pc is too much, the fire will run way better than before
Trying to release the pipe while unfolding will not softlock you in a weird state anymore
Softlock when releasing an unfolded pipe and having a framebackpack, keeping the framebackpack stuck at your back
Disconnecting one pipe on the splitter allowed to take it while other pipes were connected
"Connected to the game online services" is now only in the pause menu
Characters rotate properly to face the interaction
When the host leaves, kick properly all connected players
Held object is released when a player disconnect