The Last Sunshine: Rekindled - Patch 1.0.2

The Last Sunshine: Rekindled · published

Patch notes: 1.0.2

QUALITY OF LIFE

  • The "taking-damage" effect is now more apparent when taking damage from AOE sources.
  • You can now skip the credits.
  • Cosmic Bridges should now spawn more often.
  • Minimap now shows miniboss rooms.

BALANCE

  • Elite enemies should now drop correct amounts of loot.
  • Bulwark smoky bullets now drain HP instead of doing instant damage and disappearing.

OTHER

  • Bullets from Titans Limpets Attack Skill had their color tweaked. It's now easier to differentiate them from Titan.
  • Power & Mana nodes in the Passive Tree are now correctly named Mana.
  • Minimum Boss portal spawn-chance increased from 1 to 2.
  • Dash and Barrier Utility Skills should no longer drop from Chests.

BUG FIXES

  • Dark Boss 2 portal should now take you to Boss 2 and no longer transport you to Zone 3.
  • You should no longer be able to Continue right after beating Boss 3 (for real this time).
  • Normal chests no longer have healthbars.

KNOWN ISSUES

  • Some Utility and Old War skills can continue to drop even after acquiring them.
  • Mini-map might not always show arrows to unexplored rooms.
  • There is a chance for an enemy to spawn in the Void.
  • It's possible in certain situations to Blink into the Void.
  • There is a chance for the hazard in Dark mode to block passages.
The Last Sunshine: Rekindled - Patch 1.0.2 · The Last Sunshine: Rekindled patch notes · SteamPeaks