The Ultimate Final Demo (v3)

major update

Into the Void · published

Into the Void: The Ultimate Final Demo (v3)

Engine Migration (Unity -> INVALEngine)

- Moved the game from Unity to INVALEngine

- Massively reduced game size (1.6 GB -> 150 MB)

- Polished most areas of the game

- Slightly improved graphics

- Improved Discord Rich Presence

- Improved text resolution and readability

- Changed movement physics to fix the previous instability

- Improved slide detection

New Content & Modes

- Horde Mode completely overhauled, and added ███████ and ████████████

- Added Challenge Mode (unlocks after clearing 1-4)

- New intro (intro map is still in WIP, will be updated soon)

- NIGHTMARE! no longer appears in Horde Mode

- Added a shuffle option to the Horde Mode music selector

- New Horde Mode track: Stay Still (Come Closer) - INVAL

- Added the DEAD GUARDIAN achievement

Gameplay & Balance

- Added the ADDJ (Air Dash Double Jump) technique

- A drill that hits an enemy's head now scores an instant headshot instead of passing through

- Rewrote kick physics and fixed enemies clipping through walls

- Parrying is now more forgiving

- Doors can now be opened by dashing

- Nerfed The Guardian's difficulty

- The rolling pattern of the Collector (the trash can enemy) now works properly

- Added logic that returns players to the map if they go out of bounds

- Fixed clipping through walls during The Guardian fight

Visuals, UI & Accessibility

- Reworked and polished most of the UI

- Completely reworked INVENTORY & INFO

- Fully reworked the color accessibility options and fixed related bugs

- Added 4 new languages and localization support

- Various QoL improvements

- Improved or redrew some illustrations

- Added blood splatters and dash FOV

- New graphics options: Motion Blur (off by default), Render Scale, AA, Bloom

- Improved water graphics

- Improved save slot preview images

# Platforms, Systems & Fixes

- Added Steam Deck support

- Added controller support (Steam Input)

- Movement keys can now be remapped

- Changed how save files work

- Fixed leaderboards

- Reworked achievements: descriptions are now clearer, and related bugs are fixed

- Team name and logo changed: PlayerStudio1 → INVAL

- Fixed the broken link to the official Discord

- Fixed a large number of major and minor bugs

- …and a whole lot more! (i forgor the rest, broh.)

The Ultimate Final Demo (v3) · Into the Void patch notes · SteamPeaks