October 28 Update & Maintenance Announcement

驱灵天师 · published


1.Fixed the issue where the quantity received when using gift packs was abnormal.
2.Added a dynamic fade-in animation effect to Achievement and Event reward pop-ups.
3.Fixed the issue where the adjustment of Sword Intent trigger stacks for Fengxing from 30 to 25 did not take effect.
4.Fixed the issue where Ye Fan lost damage when pressing left-click immediately after the E skill in the Deity state.
5.Fixed the issue where Fengxing could not use Enhanced Sword Qi for the whole match if he died right after fully charging Sword Qi.
6.Fixed the issue where the "Siphon" blessing did not take effect.
7.Added a red dot notification when there are claimable event rewards.
8.Fixed the issue where the selected and unselected states of event tab pages initially overlapped.
9.Fixed the issue where the Sea Monk's ice cone skill would clear Jianyan's passive stacks.
10.Optimized the loading of monster skill resources.
11.Fixed the issue where the camera position was abnormally underground during the Demon-Sealing Tower cutscene.
12.Fixed the issue where the Sect and Rank in the personal panel were not localized.
13.Attempted to fix the issue where the Cat Clone boss could disappear.
14.Fixed the music playback state in some quests: the music no longer stops abruptly when entering or leaving the quest area.
15.Fixed the playback logic of music and voice lines in some quests to improve the experience.
16.Fixed the issue where quest music always restarted from the beginning when re-entering the quest area after leaving; it now continues playing.
17.Optimized the UI range-pickup detection logic: items can now be picked up with TAB even through walls or when falling into certain areas.
18.Optimized the sound configuration of the Friends interface.
19.Attempted to fix the issue where player characters failed to spawn in multi-player groups in the Demon-Sealing Tower.
20.Optimized the hit-marker and blood-splatter positions for arrows.
21.Fixed the issue where the Merit Beads balance did not refresh after consecutive incense offerings; the balance now updates without re-selecting a blessing.
22.Added balance checks before and after confirming an incense offering: insufficient resources will block the action and show a prompt.
23.Fixed the issue where some incense offerings failed without an error prompt.
24.Fixed the issue where the repeated incense offering confirmation dialog was blocked by an old state and its prompt content was not updated in time.
25.Fixed the issue where "My Friends" and "Blacklist" in the Friends interface did not switch with the language: localized text is now correctly displayed on initialization and list refresh, while custom group names are preserved.
26.Fixed the issue where the Big Head Ghost's dash skill did not knock enemies airborne.
27.Fixed the issue where the Big Head Ghost's dash skill only dealt damage once and no further damage.
28. Added equipment page switching for characters; equipment pages can now be freely switched.
29. The Recruitment channel is now live; party invitations can now be sent directly to chat channels.
30.Optimized the basic action sound effects of all characters: they now vary slightly per character, better matching each character's current state and traits.
31. Chat records are now saved and synced both in and out of matches (up to 50 messages per channel).
32. Challenge Mode is now live (Nightmare/Hell difficulty). Added random monster buff affix options: the leader can spend Merit Beads to reroll affixes; higher difficulty yields better rewards, including Solid Stone, Tickets and more.
33. Character Energy system: each character has independent Energy. Entering Ticket Mode now consumes character Energy. Initial Energy is 100, refreshed daily at 6:00 AM; Ticket Mode costs 5 Energy per run, while non-Ticket modes do not consume Energy. When Energy is insufficient, you can still enter matches normally, but chests will not be settled; all other rewards, including extraction, are obtained normally.
34. Added Map B of Chapter 1 in Tengteng Town, with 1 main quest and several side quests. This is a temporary version; more content will be added in future updates.
35.Fixed the issue where the "Energy Storage" blessing's cooldown refresh effect did not apply to charge skills.
36.Fixed the description display of the effective scope for some items and blessings.
37.Fixed the Trading House category search issue caused by mismatched quality of some equipment and items.
38.Fixed the issue where damage from some items could not interrupt monsters.
39.Fixed the issue where Tinglan's Dharma Aspect normal attacks had no hit-marker when hitting enemies.
40.Fixed the issue where moving during Tinglan's transformation animation briefly caused camera chaos.
41.Added blood-splatter effects when some of Tinglan's skills hit enemies.
42.Optimized the logic of some of the Bone-Saw Artisan's skills, improved its AI behavior, and added effects to some skills.
43.Added localization optimizations for several languages.
44.Optimized the hit feedback delay of magic tools and reduced network usage.
45.Attempted to fix some crashes and freezes.
46.Added three Spirit Stone direct-purchase skin sets: Fengxing·Barbaric Shaman, Fengxing·Frontier Wanderer, Fengxing·Crane Shadow Evil Spirit.
47.Fixed the abnormal skin drops in some chests.
48.Fixed a possible anomaly with the "Chain Slash" blessing after disconnection.
49.Increased the drop rate of Red-quality items in Main Quest on Nightmare difficulty.
50.Increased the drop rate of Red-quality items in Main Quest on Hell difficulty.GhostHunter:discord 社区邀请链接 https://discord.com/invite/FSU5pJdmv