Dead Pulse · published · build 26271938
NEW FEATURES
• Berserk Mode: Kills fill the purple bar around the minimap. When it's full you get 15 seconds of 2x damage, 2x fire rate, 2x speed, 2x jump and an endless mag!
• Pets: The Storm Owl flies beside you and strikes zombies with lightning. Upgrade it up to level 10 with "Pet Upgrade".
• Landmine: Choose a grenade or a landmine as equipment. Mines blow up when a zombie steps on them.
• Thunderstorm: A dark cloud gathers over the horde and lightning rains from the sky.
• Critical Hits: Damage numbers now pop up (crits in yellow). New Critical Hit upgrade and shop perk.
• New Boss — Dark Sorcerer: Teleports, unleashes spells and rips out trees to throw at you. Plus a new mini boss: Apprentice Mage.
• 10 Trap Types: Bear traps, spike plates, flame vents, poison gas, electric wires, swinging logs and more. Lure zombies into them!
• Crippled Zombies: Armless, limping and crawling zombies.
• New "Weapons" screen in the main menu.
• 15 new Steam achievements and new quests.
WORLD & VISUALS
• A much fuller map: muddy forest trails, ivy covering tree bases and trunks, thorny weeds, more flowers and mushrooms.
• More impactful zombie death effects.
• New boss health bar and zone capture indicator.
• New cinematic Gökdoğan Games intro and new in-game music.
BALANCE
• Starting fire rate lowered by 25%. Damage upgrade buffed.
• You now start with a single jump; double jump is earned.
• Levels 2 and 3 unlock after beating a boss on the previous level.
• Black Hole now only triggers once you pick the upgrade.
• Single weapon slot: main weapon in slot 1, slot 2 is your character's pet.
• Auto-Fire mode scores now count on the leaderboard.
FIXES
• Graphics quality is now set automatically from your GPU on first launch (the game always started at medium).
• Fixed start jitter, black marks on the ground and shell casings flying in front of the 3rd-person camera.
• Muzzle effect that covered the screen while running has been reduced.
• Fixed trees loading late at the start of a run.