Bitter Harvest · published
Hi everyone,
Bitter Harvest 2.0 is here!
This is one of the biggest updates since launch, introducing something many players have been asking for: the ability to keep playing after the story ends!
Alongside post-game continuation, Version 2.0 introduces new progression systems, higher-quality products, and several quality-of-life improvements.
And there's more exciting news: Bitter Harvest is coming to iOS and Android!
Here's what's new.
Until now, your journey in Bitter Harvest ended on Day 31.
With Version 2.0, players who earn a farm can now continue playing after the ending!
Everything you've worked toward carries over:
Money, inventory, and upgrades
Relationships and friendships
Animals, barns, coops, and pastures
Crops, sprinklers, and farming progress
Furniture and home decorations
Depending on your ending, you'll permanently own either Thorn's farm or the original farm.
Players who don't earn a farm will still experience the original ending.
After completing the story, you can continue farming, fishing, mining, cooking, crafting, raising animals, decorating your home, working at the inn, and building relationships.
Villagers now have dedicated post-game dialogue that reflects both your relationship levels and the ending you received.
Story deadlines, completed story quests, and ending sequences will no longer repeat.
Version 2.0 introduces four progression skills:
Farming
Fishing
Animal Raising
Cooking
Each skill levels up from 1 to 10 through its related activities, with a new Skills menu to track your progress.
As your skills improve, you'll unlock better chances of obtaining silver- and gold-quality products, including:
16 fish
9 crops
4 animal products
Higher-quality products sell for more money and can also be used in cooking recipes.
Improving your Cooking skill also provides bonuses during cooking mini-games.
Note: The new skill and product-quality systems are available in new games. Existing saves retain their original progression and product behavior.
Version 2.0 also includes several fixes:
Cooking and crafting now correctly respect the Mini-Games setting, including batch recipes.
Expanded recipe-book panels to display all required ingredients.
Fixed inventory-weight rounding issues.
Fixed cooking issues involving higher-quality ingredients.
Fixed repeated cooking bonus calculations.
Added safeguards for post-game saves, farm ownership, and ending transitions.
I'm also excited to announce that Bitter Harvest will soon launch on iOS and Android!
if you've been meaning to play the game on the go, get ready for the mobile version!
Since launch, your feedback has helped shape Bitter Harvest through major updates introducing livestock, expanded farming, home decoration, deeper mines, improved relationships, and now post-game continuation.
Version 2.0 marks a major milestone for Bitter Harvest, and I couldn't have reached it without your support.
If you've been enjoying the game, please consider leaving a Steam review. Reviews make a tremendous difference in helping Bitter Harvest reach new players, especially as I prepare to bring the game to mobile.
Thank you again, and I hope you enjoy Version 2.0!