Cube Core · published
Demonic pacts have been added to the game, unlocked at the start of the inferno (stage 150).
Ichor will begin being passively collected whilst damaging the cube.
You may sign a new pact, giving a random positive and negative affix. You then may choose to Avow your pact, adding a new stronger affix- however the more affixes you add the more likely these are to be negative.
If you wish to break your pact and remove the effects, you can choose to either pay more Ichor or accept a temporary debuff. You may choose how much you pay vs how bad the debuff is.
Added a talent to increase ichor gain
Added a talent to increase maximum pact affixes
Added a talent to lower % chance of negative affixes rolling
Added a talent to reduced repentance debuff scale & duration
Added a talent to increased pact affix rolls
Added a new talent to increase % chance for pact affix tiers to roll higher
Added a new set of achievements tied to the pact mechanics
Added a new button to the talent tree to reset zoom and position
Added a new setting to enable/disable talent names on the talent tree
Relics can be double-clicked to toggle them being “protected”, which will prevent them from being deleted
The stats panel has been updated with new bonuses
Clarified wording on various UI elements
A translation system has been implemented, but is not currently available as there are no translations yet
Generator header tooltips now show the % of the total generator CPS that specific generator is responsible for (eg. 25% of total)
Moved zone rank display from material tracker titles to the content body, and added progress bar displays for xp %
Buffs displayed now expand vertically instead of horizontally
NPC dialogue will now highlight new tabs which unlock when they become available
Added sound effects to various buttons around the game
Filtered relics now display different text stating they were filtered out, and how much meta-data was awarded
Cube dimension size upgrades & talents cost scaling increased
The abyss and inferno zones have been re-scaled, now covering 100-149 and 150-200 respectively
Keystone level cost scaling has been increased past level 1
Generator rank scaling has been lowered to 1% from 2%, and the cost scaling increased significantly
Affixes for flat added generator CPS has been buffed by 3x (this will not effect existing affixes)
Affixes for generator CPS multi has been nerfed by 25% (this will not effect existing affixes)
Adjusted meta-data awarded by the crash skill, it currently gives 10% of current keystone xp requirement
Settings button scales have been adjusted to reduce text spilling
Fixed various text issues/typos across the game
Fixed an issue where NPC dialogue could still play on the title screen
Fixed an edge case where the guide would continue to repeat dialogue lines when equipping relics
Fixed an issue preventing generator unlock achievements to be given
Fixed an issue preventing some achievements to be awarded until the game was restarted
Fixed the tutorial not highlighting the settings tab as it does with the others
Fixed a visual bug on the cube dim upgrade tooltip
Fixed the talent tree not zooming around the correct point
Fixed some text sizing issues when using the non-pixel font option
Fixed achievement unlock checks for total credits & shards
Fixed a number of achievements which were calculating incorrectly and being awarded when they shouldn’t be
Fixed some zone discovery achievements not being awarded
Fixed cube dimension being calculated wrong in some cases
Fixed cube dimension not being reset correctly upon reboot
Fixed generator cost scaling not applying correctly
Fixed % of click damage as research not being applied correctly
Fixed some legacy tooltips being displayed on the material tracker alongside the new versions
Fixed the stage timer not triggering if the warp skill placed you at a stage with a timer
Fixed the zone not updating in some instances if the warp skill placed you into the next zone
Fixed relic minimum drop stage display in the stats screen being incorrect
Fixed the game closing when pressing the “X” symbol on the confirm save game dialogue when the close-window button had been pressed. The game will now stay open.
Fixed the relic filter displaying options for “setup” generator affixes