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VOIDRUSH
Patches
VOIDRUSH — ALPHA V.1: THE ALPHA BEGINS
VOIDRUSH — ALPHA V.1: THE ALPHA BEGINS
major update
VOIDRUSH
· published
26 Oct 2026, 18:04 UTC
All news
Read on Steam
⚠ THE ALPHA STARTS NOW
VOIDRUSH leaves the prototype stage and enters ALPHA V.1
Upcoming updates will follow this number: ALPHA V.2, V.3...
A NEW STARTING POINT
The main menu gives way to a place to explore
TITLE SCREEN
New title screen at launch
LEADERBOARD
New leaderboard window: Ranked (1v1, 2v2, 3v3) and Runs (tier, team size, global or friends)
Top 3 podium, your own rank always visible, click a player to see their profile
The best ranked players now get a special tribute
TRAINING GROUND
New training room to test your builds
Enemies on demand, unlocked weapons, items, chapters, arcana and heroes, damage counters
No loot, no XP, no progression
Solo or with your group
ENVIRONMENTS
Desert: sharper mesa cliffs and horizon rocks
Tundra: cleaner snow in the distance
INTERFACE
A single click sound per action (clicks used to stack, especially on chromas)
Level-up cards: long titles no longer overflow
Hero passives: counters show their unit (kills, %, seconds)
Buttons now appear with their screen (end of run)
Pause menu: the version no longer overlaps "Quit run"
English version: Menagerie texts, ranked tiers and messages translated
FIXES
Crash when starting a run with FSR enabled (AMD Radeon cards)
More stable DLSS and FSR
VOIDRUSH — ALPHA V.1: THE ALPHA BEGINS · VOIDRUSH patch notes · SteamPeaks